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Old 11-01-2009, 02:23 AM   #51
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Default Re: Left for dead 2 demo

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Originally Posted by Ishnuvalok View Post
Hm, Sorry, I just can't believe in a claim like that. It's way too exaggerated.
I'm not exaggerating anything, I'm speaking from memory of a preview I watched. If I could remember that preview I'd have something...

But thats the fallacy of this debate, just because I can't find any information, doesn't necessarily mean I'm wrong.
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Old 11-01-2009, 02:30 AM   #52
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Default Re: Left for dead 2 demo

I liked how they made it more then an expansion + melee weapons, though I prefer they made the propane tank a legitimate melee weapon to use. >:/

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PC = Elitism

L4D on the 360 was a fucking fun game, got countless hours playing it with my friends over and over again. The difference between PC and 360 is that I can buy a 360, and both games at brand new pricing and still cost less than a PC required to run the first L4D game.

=========================

I've been watching demo footage on youtube, and I like what I see... Magnum Pistol (Desert Eagle) FTW!!!

I might reserve me a copy for mah 360
You're only saying that because you're poor. :V
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Old 11-01-2009, 09:39 AM   #53
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Default Re: Left for dead 2 demo

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The difference between PC and 360 is that I can buy a 360, and both games at brand new pricing and still cost less than a PC required to run the first L4D game.
The difference between a car and a bike is that I can buy a bike, and some protective clothing at brand new pricing, and still cost less than a car to drive to Ikea in!

What a terrible argument.
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Old 11-01-2009, 10:25 AM   #54
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Default Re: Left for dead 2 demo

I wasn't going to buy L4D2 anytime soon, but I'm tempted to buy it thanks to this thread. :/
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Old 11-01-2009, 06:23 PM   #55
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Default Re: Left for dead 2 demo

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I liked how they made it more then an expansion + melee weapons, though I prefer they made the propane tank a legitimate melee weapon to use. >:/



You're only saying that because you're poor. :V
I'm saying that I am on a brand new $600 PC and can't play modern games, hell I cant even run GTA:SA without lag in many instances. Though partially due to vista.

But accusing me of being poor further verifies the elitism, I'm not gonna pay $1,000 for a laptop to play new video games. And I'm not going to dish out another $600 for a desktop PC either. On the subject of video games I get more value out of my Xbox 360 than I do my computer... It's as simple as that

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The difference between a car and a bike is that I can buy a bike, and some protective clothing at brand new pricing, and still cost less than a car to drive to Ikea in!

What a terrible argument.
*face palm* you wouldn't know a good argument if it hit you in the face.
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Old 11-01-2009, 09:19 PM   #56
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Default Re: Left for dead 2 demo

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Originally Posted by Shay Feral View Post
PC = Elitism

L4D on the 360 was a fucking fun game, got countless hours playing it with my friends over and over again. The difference between PC and 360 is that I can buy a 360, and both games at brand new pricing and still cost less than a PC required to run the first L4D game.

=========================

I've been watching demo footage on youtube, and I like what I see... Magnum Pistol (Desert Eagle) FTW!!!

I might reserve me a copy for mah 360
No. We just don't like sucking the company's dick.
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Old 11-02-2009, 06:22 AM   #57
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Default Re: Left for dead 2 demo

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Originally Posted by Shay Feral View Post
*face palm* you wouldn't know a good argument if it hit you in the face.
Hey, get your 360 and open up Firefox.

Oh. Whoops.

Well what about Photoshop? Oh. Torrents? Hmm. Notepad?. Pfft. So you spent all that money on something that just plays games and you can't even repair it yourself? That sucks.
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Old 11-02-2009, 07:39 AM   #58
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Default Re: Left for dead 2 demo

Bringing the thread back on topic (boring i know :P)

Played the demo on PC and have to say i liked it, even if it was somewhat short.

Favourite aspect as to be the jukebox though - whats not to love about killing zombies whilst a song plays in the background, sung by a zombie about eating a colleagues brains slowly XD

Not too keen on the charger.......just seems like a poormans Tank. Like the Spitter; certainly makes it more interesting.
The Jockeys laugh terrifies me D:

Also loving the melee weapons. Theres something insanely satisfying in button mashing a frying pan into a tank

Probably going to go for the Xbox version though; me/boyfriend like to play co-op quite a lot and my laptop isn't designed for gaming

Debs
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(oh....Banjo L4D theme is fucking win )
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Old 11-02-2009, 10:13 AM   #59
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Default Re: Left for dead 2 demo

Query

L4D2

or

Borderlands.
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Old 11-02-2009, 12:17 PM   #60
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Default Re: Left for dead 2 demo

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Hey, get your 360 and open up Firefox.

Oh. Whoops.

Well what about Photoshop? Oh. Torrents? Hmm. Notepad?. Pfft. So you spent all that money on something that just plays games and you can't even repair it yourself? That sucks.
Lol the reason people buy consoles is because they aren't computers.
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Old 11-02-2009, 12:23 PM   #61
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Default Re: Left for dead 2 demo

I've played L4D on xbox and PC. I prefer the PC, But i already have a very nice laptop which i treated myself to when I could afford it. So...myeah

Anyway I love the Demo I just wish it was longer. The wandering witch is rather interesting and not as debilitating as I thought it would be. You can still easily sneak around if you want to.

I don't much like the spitter, I suppose just because her audio que isn't very recognizable to me so I mistake her for a regular zombie a lot.
I was also reeeally happy to see a second form of boomer, it looks kinda female (though hard to tell since I can never get a close look) and makes a slightly different audio que Mostly i just love it for the variety.
The defibulator is pretty cool too, did it take the place of hero closets? I haven't had anyone dead that long yet.

I also dislike the charger. maybe I'll like it more when i can play some versus with it, but right now it just does the job of a tank, but not as well.

Boomer bile is endless fun. I've been dicking around and trying to explore the game a bit, so as often as possible I love killing a tank with bile.

All in all I am more than happy that I bought this game
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Old 11-02-2009, 12:42 PM   #62
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Default Re: Left for dead 2 demo

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The defibulator is pretty cool too, did it take the place of hero closets? I haven't had anyone dead that long yet.
Nope, I've had a person with the defib and someone spawned in the bathroom stalls in the Park when we didn't bring them back.

I will say that the charger can cause some serious damage if it catches you when all of you are together and manages to tackle the victim a long distance (Say from the location of the magnum pistol all the way back to near the bar). The fact that it takes longer to get up if you get pushed down by it could also be deadly in versus if say a Smoker/Hunter/Jockey are nearby.
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Old 11-02-2009, 05:59 PM   #63
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Default Re: Left for dead 2 demo

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Lol the reason people buy consoles is because they aren't computers.
Well yes, that's the point.
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Old 11-02-2009, 06:15 PM   #64
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Default Re: Left for dead 2 demo

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Well yes, that's the point.
"I'm gonna buy me a console!" ... "HEY THIS ISN'T A COMPUTER. U TRICKED ME :C"
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Old 11-02-2009, 07:14 PM   #65
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Default Re: Left for dead 2 demo

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Well yes, that's the point.

I know, but people keep comparing them to computers.

"LOL CAN U RAN WERD ON IT" No, it's not a PC. It's a dedicated gaming console.
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Old 11-02-2009, 07:38 PM   #66
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Default Re: Left for dead 2 demo

I thought this thread was about L4D2

Well. I had technical difficulties, but aside from that: Already pre-ordered.

I will have fun playing it for sure, just like the first game. The trouble is that I know it won't have staying power. It'll be fun for a few months, but I think that will be worth it.

As for the new stuff! Well! Yay! New weapons! I love new weapons! I love pointlessly diverse weapons! 007-ism!
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Old 11-02-2009, 07:48 PM   #67
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Default Re: Left for dead 2 demo

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Hm, Sorry, I just can't believe in a claim like that. It's way too exaggerated.
It can't be true. You know how smart the PC gaming community is. If a game as shitty as deadspace was was being sold at over $100 every pc gamer would just be completely appalled and it would be on every major gaming website on the internet. I have no recolection of any event like this.

EDIT: Well, after ONE google search I found what Shay Feral was talking about.
http://xbox.joystiq.com/2008/09/25/i...n-and-its-149/
It was the Ultra Limited Edition, it simply included a bunch of crap nobody really wanted. It wasn't exclusive to the PC either, in fact it was exclusive only to the Xbox 360.

Last edited by Kryn; 11-02-2009 at 07:58 PM.
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Old 11-02-2009, 08:08 PM   #68
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Default Re: Left for dead 2 demo

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Nope, I've had a person with the defib and someone spawned in the bathroom stalls in the Park when we didn't bring them back.

I will say that the charger can cause some serious damage if it catches you when all of you are together and manages to tackle the victim a long distance (Say from the location of the magnum pistol all the way back to near the bar). The fact that it takes longer to get up if you get pushed down by it could also be deadly in versus if say a Smoker/Hunter/Jockey are nearby.
yeah, i believe the spitter and charger were made more for versus games to keep people from holding up in corners. I'm sure I'll appreciate it more when I get to play versus. I'm disapointed that scavenger isn't available in some manner or realism, why can't we test out the new stuff
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Old 11-03-2009, 04:21 PM   #69
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Default Re: Left for dead 2 demo

Really gotta get this when I come back, does the chainsaw run out of fuel?
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Old 11-03-2009, 04:44 PM   #70
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Default Re: Left for dead 2 demo

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It can't be true. You know how smart the PC gaming community is. If a game as shitty as deadspace was was being sold at over $100 every pc gamer would just be completely appalled and it would be on every major gaming website on the internet. I have no recolection of any event like this.

EDIT: Well, after ONE google search I found what Shay Feral was talking about.
http://xbox.joystiq.com/2008/09/25/i...n-and-its-149/
It was the Ultra Limited Edition, it simply included a bunch of crap nobody really wanted. It wasn't exclusive to the PC either, in fact it was exclusive only to the Xbox 360.
Oh that's what he was talking about, lol, and I thought MW2's "Prestige Edition" was bad XD
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Old 11-03-2009, 05:09 PM   #71
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Default Re: Left for dead 2 demo

i kinda liked the demo. ive never been a fan of left 4 dead but the demo of L4D2 was a lot more fun for me!
i probably wont buy the game but i definitely isnt bad
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Old 11-03-2009, 05:13 PM   #72
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Default Re: Left for dead 2 demo

way to short.
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Old 11-03-2009, 07:58 PM   #73
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Default Re: Left for dead 2 demo

Just finished playing the demo.
Intresting design and all-around fun level to play.

I still like the first one more though :3
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Old 11-05-2009, 01:25 AM   #74
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Default Re: Left for dead 2 demo

I'm downloading the demo on Steam now. I wonder how bad it will run on my comp... >.>
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Old 11-05-2009, 10:22 AM   #75
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Default Re: Left for dead 2 demo

L4D2. Well, I played it.

Let's start from the least important and work our way up:

The graphics... Good. Very good. Much better than L4D1, and that's saying a lot, since it was the best-looking Source engine game at the time. It's more proof that Source has a lot more potential as a modern engine yet. Almost all of the infected have had makeovers (except for the Hunter), and they all seem to fit into the setting very nicely - Even the bulletproof ones. The weapons are the most immediate improvement, and they all look much, much better. One thing that I'm not terribly fond of, though, is that all of it took place during the daytime - There was pretty much no use for flashlights.

The sounds... Well, it's good. The infected sound like they belong, and the moans and mumbles of some of them sound distinctly southern, and the Witch and all of the others have had a change in voice, as well (again, except for the Hunter, for some unknown reason, who sounds identical to the original). The gunshots sound a little better than they did before, and the survivor voiceovers work. The music's been remixed from the original to have a more southern/cajun feel to it, and there seems to be a larger variety of tracks that play. Of particular note, the track that plays when near the Witch is distinct, and it changes very audibly when you get too close.

The characters... Coach and Ellis are fun. The other two I don't think said or did a damned thing throughout the whole game, which leads me to believe that at least the guy in the suit (who I can't be bothered to remember his name) has no personality.

The weapons... Well. This is bad. It's cool that there are multiple weapons within the same class, but there isn't any major difference between them; But where the game falls flat is with the melee weapons. Not that I have a problem with there being melee weapons to begin with - No, I have a problem with the melee weapon taking up your pistol slot with no way to drop it except to pick up another melee weapon. In combat, when I wanted to pull a pistol (say, for example, I got surrounded, and was out of ammunition), I pulled my electric guitar out instead. OK, let's try that - Bash. Bash. Bash. Well, it makes short work of one or two at a time, but it doesn't come out fast enough and damned near got me killed. It's an interesting concept for a weapon, but it's not like the character drops the pistol when they strap a melee weapon to their back. However, I seem to remember something about "running out of bullets" being a theme in the first teaser they showed involving the melee weapons. If this is true, then that brings me to my next complaints:

The gameplay... Oh god no. You slide around an awful lot while moving, and it's hard to make precise movements that way. I guess if you wanted to be realistic about it, you can't change direction on a dime in reality, either, but seriously, it's hard to get used to. Aside from that, the shooting and everything is very much the same as it was before, with the addition of new goodies like vials of boomer bile to attract the horde to a specific spot, defibrillators to revive downed teammates, adrenaline, etc. The Witch also moves around, which makes it a little more difficult in some cases, but often, a confrontation isn't necessary (though you'll easily mistake her at a distance for a common infected if there are others around). But that's where the fun ends. You see, Left 4 Dead has a long history of trying to make you play a certain way - And this is terrible. Getting pinned by a Hunter, constricted by a Smoker or getting jumped by a Jockey (one of the new special infected) brings up a lovely message - "A team mate must save you!". Oh joy! This again. AI teammates are all but useless and human teammates are unreliable. It's absolutely impossible to get out of these kinds of things on your own, which means you ABSOLUTELY HAVE TO stick together and hope someone notices when you get taken down. It's this kind of "No! You need to play this way!" attitude that makes me bitter towards Left 4 Dead in general. It was such a good premise, such a good game, and it was ruined by that alone. Another example is with the bulletproof infected - Again, you MUST take them down a certain way, and it almost forces you to use your melee weapons against them (or otherwise shove them and shoot them in the back). It repeats itself once more with melee weapons again - Running out of ammunition for your main weapon means not being able to switch to your pistol any more if you're carrying a melee weapon, once again shoehorning you into a certain style of gameplay. This hand-holding, dragging-along experience is absolutely the opposite of what one would expect - or want.

Re the 360 version of L4D: Impossible to control. It's hard enough to play L4D without shooting your damned teammates (not the smallest reason for which being that they walk through you) with a mouse, let alone a clunky old joystick. I to this day do not understand why people feel the need to make first-person shooters for consoles. Joysticks suck. Now, if I could get some mouse/keyboard action going on the 360? That'd be a different story altogether.
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