Could anybody offer some critique on this sketch? This is my second attempt at an anthro head after practicing drawing some lizards. I wasn't really satisfied with the way the eye turned out.
Sketch
Could anybody offer some critique on this sketch? This is my second attempt at an anthro head after practicing drawing some lizards. I wasn't really satisfied with the way the eye turned out.
Sketch
Not bad, proportion is good and the face drawing is clean. Make more of a definitive brow line though, i feel as though it doesn't have enough of a definitive slope to it.
The hair is flat all the way around, kinda looks like it's sticking to his skull. Fix the edges of the hair and add some texturing to the middle of it to give the hair some volume.
Related: Hair doesn't all fall the same way all over the head. It looks kinda like you lightly shaded the hair using the same stroke direction the entire way across. If you insist on using the spiky edges, then it should be shaded in the direction the spikes point, giving at least some semblance of locks of hair.
Last edited by Halceon; 05-08-2012 at 07:06 PM. Reason: I derped pretty hard
1. Why does a reptile have hair?
2. Eyeballls are convex, they're spheres, yet your eyeball actually caves into the face.
3. The hair is drawn in geometric little Naruto spikes. Hair actually looks nothing like that. It lays in locks on the head, has definitive patterns, and body. It has strands and shapes that define it more than some triangle boarder around the whole thing.
4. Other than that all I can say is go draw and observe people more and do the same with reptiles.
Anubite , Halceon , are you two fellows serious?!
As for you kluvvdar :
1- Invest in something else than loose leaf for drawing , for heaven's sake!
2- Hair doesn't work that way (on anything)
3- Jaws do not work this way
4- Eyes do not work this way
5- Look at dragon illustrations and learn. I suggest also to pick up a book on reptiles and dinosaurs to inspire yourself from when it comes to the physical features Dragons COULD have were they real.
^
This. Never draw on loose leaf. Ever.
Also, referencing some lizards (particularly komodos or iguanas) will definitely help to understand how a reptiles skull and muscles work in building a face that would work successfully in nature.
Something that fixed my anatomy issues with skulls was looking at a real skull. I drew a goose skull, but a coyote skull works as well:
Notice how the jaw falls in line behind the eye. The muscles responsible for smiling and frowning, the way your skull is drawn now, those muscles are attaching to the pupils of your eyes. Pull that smile back more and it'll look better. Put more variation in your lines, try and imagine how your mouth-line on the reptile skull would look on a human. It'd resemble a puppet. If you can buy a skull, it'll help you understand a little more how facial structure works. Even though it's not for a lizard, skulls/anatomy will tend to have the same rules, if it doesn't have the same shape. Everything follows a cohesive plan like that.
Sadly yes, dakka has softened me in the ways of commenting and critiquing and i will accept my fault and take a seat in the back.Anubite , Halceon , are you two fellows serious?!
It doesn't seem very honest to give someone a false impression they're doing something right. Part of getting better at drawing is doing things wrong. We know we all had to start from somewhere. The purpose of this forum is not FAasspats because Timmy is afraid that mommy won't hang up his macaroni, glitter and glue craft on the fridge. The ones that I will find as an attack are the people who tell a person to stop drawing or give up.
RE: If you could beat the crap out of any person alive or dead who'd it be?Originally Posted by Get-Dancing
Originally Posted by Rogue2
All the responses have been rather helpful, and I appreciate people taking the time giving me advice on how to improve. If you ask for critique, that's what you're going to get and I expected no less than what was delivered.
A false impression that I'm doing something right is the last thing I would want. 0_0
I apologize, 40k forums ares less then accepting of critique and that is what i am used to so i will wait to post when i am sure it is constructive and not bs.
That's good to hear, but what matters most that you enjoy drawing despite its trials and tribulations...because..well that's what keeps you going despite all the mistakes. Many of us weren't great - we've done the lens flare, doodled on notebook paper, made scratchy lines ...still don't understand values and color theory so just know that just because people have better art than you doesn't mean it just dropped in that person's lap. We had to work for it and went through the same things too.
RE: If you could beat the crap out of any person alive or dead who'd it be?Originally Posted by Get-Dancing
Originally Posted by Rogue2
I may have misrepresented myself. I didn't mean we should give a false impression of "you're doing everything right," but rather, that if you're going to critique someone, then be specific like FireFeathers was. If I was asking for critique (which I will be soon) I'd want people to tear it apart with specifics, not generalizations.
My critique may have seemed a bit (very?) harsh , but I'm tired of people going all "oh , it's good" on stuff that OBVIOUSLY needs improvement.
Keep the asspats for the "Den" .
RE: If you could beat the crap out of any person alive or dead who'd it be?Originally Posted by Get-Dancing
Originally Posted by Rogue2
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