Gears 2. Mirror's Edge was boring, full of glitches, short, too much trial and error, free running doesn't work in 1st person in a VG and it looked awful.
I see a massive difference in the quality of shading and depth. The extra power is needed to run particle effects and intense lighting that Fallout 3 will use. Not to mention much better AI, bullet trajectory and an incredibly realistic rag doll system.
Absintine Ansar.
I joined up a few days ago and I'm lost, confused and broke. Come find me if you're willing to give me a hand , I'm on between 9pm and 12pm GMT in Rocket City Furmeet.
If you've meet the random stranger called Eddie, he has a page on Blogsnobs.org too: Eddielowfilthslayer.
I just found "Furries bored of doggie style" on www.our-own-reality.com which made me laugh.
On the mission where you chase the guy up the building and across the roofs I missed one of the jumps. Somehow I managed to roll between several outcroppings and survive the 84 ft. drop
The auto-aiming is driving me mad. Here's a free tip Rockstar "The aim button should lock on to the nearest hostile NPC and the camera should track them, free aim should be on a different button. And while driving I don't need to reverse half as much as I need to shoot so why have you put the...
About time they finished this game, I heard about A:CM about four years ago it was going to be PC exclusive and from the screen shots I saw it looks scary as hell.
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