The game is being released on Steam tomorrow! My first major indie title is almost about to be released.
Thank you all who followed along. This journey was swift and challenging, but there is nothing more rewarding than seeing your results come to fruition.
You can learn more about the game on...
I've had some people say the same thing. I'm unable to find any in-between solutions sadly. Unreal Engine is very strict with the system I'm using to render bullets.
I'm going to add the option in the graphics menu to turn on 'solid' bullets for players that want a more consistent look. I'm...
I just added a major update to the game's graphics. Most enemy bullets now use additive blending instead. The results are night and day:
I am certainly going to miss the old look, and I know it doesn't line up with the retro aesthetic as much, but I prefer this look.
What are your...