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About Shapeshifting Characters

ChapterAquila92

Resident Bronze Dragon Kasrkin
Banned
In my time in the fandom, I've encountered a number of people - not to mention a few online communities - that dabble with shapeshifting and transformation in general. The reasons for opting for a shapeshifting fursona are as myriad as the people who use them, but the end result is pretty straight-forward: there's a lot of power in being able to take on whatever form you feel suits your needs or wants - quite literally, the power to do anything you set your mind to.

As godly and liberating as transformation is however, it's worthwhile to step back and ask yourself this: Why should this character have this ability?
(We can apply this same question to many other powers fit for comic book characters, but in the context of fursonas it's a fairly important one, not least of all since a fursona is more or less the avatar of its owner.)

For the purposes of answering this question, I'm breaking down shapeshifters into the following archetypes to explain the finer details in summary: Therians, Walk-In Closets, Swiss Army Knives, and Mad Scientists. Bear in mind that these archetypes are by no means exclusive to one another, and that shapeshifting fursonas can have multiple reasons to varying degrees as to why they can shapeshift.

Therianthropy, in owing to its lycanthropic roots, revolves around the transitions between man and beast. Especially among the therian and (not surprisingly) were communities, the shapeshifting aspect is used to bridge the dissonance gap between fiction and reality. "I know I'm human," the rationale goes, "but how do I justify also being my fursona - a fictitious non-human anthropomorphic animal - at the same time?" It's often the case that the transformation elements in those scenarios are predicated, consciously or subconsciously, on building a mythos about the fursona's connection to its owner, rather than because the transformation itself is desired.

Where therianthropy revolves around a strong feeling of connection with one's fursona, the Walk-In Closet is quite the opposite; the owner of the fursona is generally less certain about what they want their fursona to be, or perhaps their fursona's appearance holds as much significance to them as the clothing they choose to wear (hence the metaphor). Others just don't like the idea of making yet another hybrid fursona in a fandom seemingly teeming with them, and so they opt for the ability to choose between multiple forms Ben-10 style. This morphological freedom, while liberating, is unfortunately prone to reducing one's fursona into a fashion statement if not handled carefully however, and especially so if the owner is more interested in the transformation than the forms themselves.

In contrast, the Swiss Army Knife is the utility-based equivalent of the Walk-In Closet, the idea being that such a fursona has specialized forms that are dedicated to particular tasks. Swiss Army Knives generally adopt a function-before-form design aesthetic, and it's not uncommon for such fursonas to temporarily become grotesque hybrids should it enable them to better be able to do something. With this emphasis on adaptability rather than on appearance, it's more likely that a Swiss Army Knife will have a default form than a Walk-In Closet will (even though it's not necessarily guaranteed).

It is also entirely possible that a fursona's owner has a firm grasp of what they want their fursona to be, yet still feel compelled to experiment with different forms from time to time. Such are the adventurous Mad Scientists, for whom the reasons for undertaking another form can be a simple matter of curiosity and possibly reflect an interest in fields of study. It's because of this experimentation that Mad Scientists are generally unlikely to have defined alternative forms, save perhaps those that they found to be enjoyable at some point, and it's just as likely that their owners take the transformation aspect lightly as hobbyists, compared to the other archetypes.

Ultimately, it's up to you to decide how you want to approach shapeshifting if and when it's applied to your fursona. Keep in mind however that your fursona is reflective of you as a person in relation to the fandom, and no amount of slapping on labels and powers will contribute to your fursona's design in any meaningful manner without any context that's relevant to you.

--

As an aside, I don't often mention that my own fursona, an anthro bronze dragon cyborg by default, is capable of shapeshifting. While he best fits the Swiss Army Knife archetype (reflecting a desire to adapt and overcome challenges), his origins are therian, with the shapeshifting ability reflecting an interest I have for biochemistry and genetic engineering.
 

Angelucifer

Cutie apparently :3
While my fursona can technically shapeshift, being a transcendent goddess. I've never done much more than have her sprout wings. I realise that having a fursona that transcends the gods can be a bit of a dry character. But she attained this form through several trials. Now I don't feature her in any of my stories, save for the occasional tie-back and worship.
 

WolfNightV4X1

King of Kawaii; That Token Femboy
Very interesting observation!

I do not consider my fursona a shapeshifter, per se, but they do have separate forms. I usually consider the forms alternates in separate universes rather than the same fursona. He comes in anthro-male, anthro-male ftm, anthro-genderbent, feral, feral-feonix. These aren't really different species but different representations of him as the same species.


I am, however, changing his backstory to fit and world to fit more of shapeshifting idea, because I do like both anthro and feral forms and in one universe wouldnt mind him being able to display as either. I'm thinking it is actually normal for all anthros to be able to shapeshift between anthro and feral form at will.


As for species, he's already a hybrid. I toyed with some non-canon alt forms of more bird than canid but they arent part of his shapeshifting. I dont think I could just take his design and put it on other species aside from it being non-canon. If I did have other species as a fursona it should just be a brand new fursona
 

ChapterAquila92

Resident Bronze Dragon Kasrkin
Banned
While my fursona can technically shapeshift, being a transcendent goddess. I've never done much more than have her sprout wings. I realise that having a fursona that transcends the gods can be a bit of a dry character. But she attained this form through several trials. Now I don't feature her in any of my stories, save for the occasional tie-back and worship.
I sympathize with this. Posthuman characters such as this are not exactly easy to work with, not least of all when trying to keep them as relatable as possible while still being gods in comparison to us.
 
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Volga

hey mom
My fursona can, as a tanuki, shapeshift and cast illusions like the tanuki youkai, just to trick others.
Still I kinda fall into the swiss knife category a little, even though it's very subtle. For example if she needs to swim, she gets herself a mermaid-like body, but stays the same on the upper body.
But when she's tricking someone, she shapeshifts the full way. Oh, and when she wants to be male (coming from my own wish being male).

And for illussions; she can shapeshift other creatures and her leaves, but since she doesn't hold a lot of power, she can only do this for a maximum of an hour.
 

ChapterAquila92

Resident Bronze Dragon Kasrkin
Banned
My fursona can, as a tanuki, shapeshift and cast illusions like the tanuki youkai, just to trick others.
Oddly enough, I had contemplated adding in a trickster archetype to the list. The only reason why I didn't was because I felt that tricksters were something of a specialized niche among Mad Scientists, albeit with there being more than general curiosity behind their intent to shapeshift into other forms.
Still I kinda fall into the swiss knife category a little, even though it's very subtle. For example if she needs to swim, she gets herself a mermaid-like body, but stays the same on the upper body. But when she's tricking someone, she shapeshifts the full way.
Partial transformations are certainly more common among Swiss Army Knives than most. While I did state that they tend to follow a function-before-form approach, it's just as likely that some thought is put into aesthetics as well.
Oh, and when she wants to be male (coming from my own wish being male).
Knowing what tanuki have as traits, I'm trying my best not to make a baggage comment in reference to this. To each their own though.
 

Jarren

You can't just quote yourself! -Me
The shape shifting element of my character is more of a species-wide thing in the setting I've established. That said, thinking on it, it likely stems from a bit of your first reason.
 

shapeless0ne

it's a moth! it a dragon! no, it's a avali boi!
according to this I'd fit into a mad scientist category the most, not to say there aren't parts of of the other categories I identify with. I change fursonas in order to explore parts of myself that whatever my main fursona is at the time wouldn't be able to represent well without hybridizing. of course there are parts of myself upon discovery I'll hold into witch is why I have three fursonas, because of the number of them I'll switch fursonas to ether fulfill the role of swish knife or a walk-in closet.
 

MyMonkeyLife

Well-Known Member
Carrying the discussion from over here

For this topic, my main fursona (whenever I create it) I'm not sure if it should be a shapeshifter, or not. I mainly want to stick with the monkey, but I think it would be interesting to experiment with other species.

As for the topic we were discussing in that thread.

Like I said, the superhero duo I'm making. One character can turn into any vertebrae animal to blend in and spy (at first). I mean, if you're gathering intel, who would suspect the cat to be a spy? Then later on could use his powers to fight, kicking with the power of a kangaroo =D

The second character in the superhero duo (his twin) wouldn't be shape-shifting into animals, but into objects, which would be interesting. I feel like not many tackle this side of shape-shifting. Could be cheating in having them shape-shift into a humanoid robot/cyborg/android, but it's an option to shift into =P
 

Prostapheresys

The average Italian amateur writer
The second character in the superhero duo (his twin) wouldn't be shape-shifting into animals, but into objects, which would be interesting. I feel like not many tackle this side of shape-shifting. Could be cheating in having them shape-shift into a humanoid robot/cyborg/android, but it's an option to shift into =P
... And you made yourself a Mimic XD
Jokes aside, I agree shape-shifting into objects is not as common but equally interesting, if not even more.
I like the whole concept of shape-shifting, it's so intriguing to me to be yourself but also something else at the same time in a way... (even though my fursona is not a shapeshifter, more on that later)

To add more to the discussion, I feel like another distinction worth mentioning is whether the transformation is physical or illusory, or if the transformation automatically gives you all the properties and abilities of the new form.
Like if you transform into a dolphin, do you automatically know how to swim fast and can you hold your breath longer or not? Or maybe you can but you have to train and adapt to the new form first? Or even more, you actually retain your body but now everyone sees you as a dolphin and acts accordingly...
Because it's more believable when you can explore (and try to overcome or exploit) the limits of your shapshifting powers instead of "now I can turn into X and do this"

About my fursona, I felt like he wouldn't be an actual shapeshifter but rather have alchemical powers and knowledge that allow him to alter the chemical composition of his body or make transformative potions
 

MyMonkeyLife

Well-Known Member
... And you made yourself a Mimic XD
Oh man, I forgot about that game, and it was my favorite released last year.

I'm not sure if it did well or not... Personally I'm hoping for a sequel (again, if it did well).

Jokes aside, I agree shape-shifting into objects is not as common but equally interesting, if not even more.
I guess the only other place where it does occur is in anime (where I got somewhat inspired for this character (I can explain if you want)).

I like the whole concept of shape-shifting, it's so intriguing to me to be yourself but also something else at the same time in a way... (even though my fursona is not a shapeshifter, more on that later)
Same, I said it in another thread, but I'll say it again here.

If I could have any power, it would be to shapeshift because out of all the powers, there is so much that you can do with this one.

To add more to the discussion, I feel like another distinction worth mentioning is whether the transformation is physical or illusory, or if the transformation automatically gives you all the properties and abilities of the new form.
Like if you transform into a dolphin, do you automatically know how to swim fast and can you hold your breath longer or not? Or maybe you can but you have to train and adapt to the new form first? Or even more, you actually retain your body but now everyone sees you as a dolphin and acts accordingly...
Because it's more believable when you can explore (and try to overcome or exploit) the limits of your shapshifting powers instead of "now I can turn into X and do this"
Honestly I rather it not be an illusion, and a full physical change. I can see why someone would want an illusion form (Have you seen Animorphs? Those transformations sometimes look painful), but I feel like it wouldn't fully work compared to the full abilities of a normal shift. After a while people will realize it's just an illusion, and become unfazed.

That being said, the second part is interesting. I say a bit of both would be good (especially if writing for an audience) it would make it more interesting that way. You wouldn't want to create a Mary Sue so some build-up/training would be good for said character.

This touched upon another thing which I'm tackling with my superhero (basically giving him another ability). Since he can shapeshift into another creature then he should be able to communicate with/understand what that creature is saying.

For example, he goes up to a Squirrel. Instead of hearing the squirrel chatter, which everyone else hears, he could hear the squirrel either saying a greeting, or telling him to bugger off. Anyone else would be ignorant to the friendly/nasty squirrel, and just go about their day.

About my fursona, I felt like he wouldn't be an actual shapeshifter but rather have alchemical powers and knowledge that allow him to alter the chemical composition of his body or make transformative potions
Basically using magic =P

That's cool, so your character must be very powerful?
 

Prostapheresys

The average Italian amateur writer
Basically using magic =P

That's cool, so your character must be very powerful?
Yeah, I guess you can call it magic XD
But actually, being an extention of myself, my fursona is not that powerful right now (but has the potential to become so). You see, I'm a Chemistry student IRL and his alchemical powers are the reflection of that XD
So every time I pass an exam he masters the arts of alchemy some more until he'll unlock his full potential when I'll finally get my degree :p
 

Loffi

Well-Known Member
My sona can shapeshift, but they don't because they're lazy.
 

ChapterAquila92

Resident Bronze Dragon Kasrkin
Banned
Yeah, I guess you can call it magic XD
But actually, being an extention of myself, my fursona is not that powerful right now (but has the potential to become so). You see, I'm a Chemistry student IRL and his alchemical powers are the reflection of that XD
So every time I pass an exam he masters the arts of alchemy some more until he'll unlock his full potential when I'll finally get my degree :p
As a transhumanist, I found it rather hard to part ways with NANOMACHINES SON myself. :D

Still, Trinity is but a catalyst.
 

reptile logic

An imposter among aliens.
I have addressed this issue in one of my stories. My take: Among those who can alter their form, it takes a great deal of education to learn the techniques and a great deal of practice to get it right. On average, it takes about a Terran century to learn how to reshape/repurpose a body. Once the technique is mastered, it requires time and a great deal of energy to make it happen; each time one does it.
 

ChapterAquila92

Resident Bronze Dragon Kasrkin
Banned
I have addressed this issue in one of my stories. My take: Among those who can alter their form, it takes a great deal of education to learn the techniques and a great deal of practice to get it right. On average, it takes about a Terran century to learn how to reshape/repurpose a body. Once the technique is mastered, it requires time and a great deal of energy to make it happen; each time one does it.
Skill and time/energy consumption are pretty common limiters.

Energy consumption is especially noteworthy if their setting possesses some form of sufficiently analyzed magic/sufficiently advanced technology, if only to explain or even merely handwave any shapeshifter baggage involved.

However, under some circumstances these limits can be made into technical non-issues.

It's terribly easy for me to return to my mention of Trinity from earlier, but far from blowing my own horn it also serves as a good example of this. In the setting it belongs to, Trinity's two primary functions are indefinite life support and eidetic memory (perfect recall), and it's engineered in such a way that its functions rely on energy that's obtained from its host's immediate environment (whether that be through radiation exposure - including solar radiation - or mass-energy conversion of consumed items such as food) with excess energy being stored away as an auxiliary back-up supply. Everything else associated with Trinity, from the theri-sync it afflicts on humans (a permanent therian-based anthro transformation) to the physical phenomena certain hosts are able to emulate at will (including biomanipulation and, by extension, shapeshifting), is an unintended side-effect on its creator's part that also taps into the same power sources.

Even without bothering to physically consume biomass for the energy required to assume a given form, the average shapeshifting Trinity host will most likely accumulate enough of the latter over the course of their indefinite lifespan such that the demands of even the most extreme transformations at human scales of magnitude become trivial concerns (unlike the analogous conventional UPS, Trinity neither can be isolated from its power supply, nor is there a known limit as to how much energy it can obtain). This is without considering the ludicrously obscene amount of energy that a hypothetical "one-man Kardashev 1 civilization" would have access to, should such a host decide to terraform a planet by turning their body into its biosphere and becoming a planetmind in the process.
 
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MyMonkeyLife

Well-Known Member
Hmmm, one thing I was thinking about my shape-shifter heroes (at least for the animal one).

I was thinking that when sick (or getting sick) he shouldn't be able to shift (or as well) so if he's a monkey and is getting a cold then he is stuck as a monkey until he gets better. Same for if he got knocked out as a Kangaroo, he would be out cold as a kangaroo until he wakes up. Would make for some interesting situations, and bring a downside to his power.
 
D

Deleted member 115426

Guest
If your fursona was a Ditto, then would it be okay to transform all the time? :p
 

ChapterAquila92

Resident Bronze Dragon Kasrkin
Banned
Hmmm, one thing I was thinking about my shape-shifter heroes (at least for the animal one).

I was thinking that when sick (or getting sick) he shouldn't be able to shift (or as well) so if he's a monkey and is getting a cold then he is stuck as a monkey until he gets better. Same for if he got knocked out as a Kangaroo, he would be out cold as a kangaroo until he wakes up. Would make for some interesting situations, and bring a downside to his power.
As someone who has used a shapeshifter character with the "mode locking" drawback in a Mutants & Masterminds campaign, I can concur that it can be rather interesting.
 
E

ellaerna

Guest
I have one character who is able to shapeshift using transformation magic, though she primarily uses it to be a functional werewolf. The character and her shifting abilities are all tied to an rpg I'm in, with the mechanics of the game informing the limitations on her powers.

For instance, when she shifts it's an active thing that she had to sustain. Thus any magic she tries to do in a shifted form is more difficult since she's already spending power to upkeep appearances. Depending on how much power she puts into it, she might lose some of her mental faculties when shifting into an animal. There are limits to how much she can change herself due to her current skill level, but that can be raised with time and practice. Just doing the spell to shift doesn't always work and if done horribly, could result in strange and perilous events occurring.

In terms of type, I'd say she's a Swiss army knife, shifting to complete tasks. But it's also just fun.
 

Inkblooded

Him...
Banned
why has nobody mentioned "demon forms" yet

there's rarely any kind of worse fursona than a bubbly giggly femboy who has an unexplained POSSESSED DEMON FORM that he turns into when hes angry, and despite being a 4 ft tall blubbery piece of shit with hips 6x wider than a doorframe, hes an UNSTOPPABLE KILLER in his ghost-kitsune-succubus-yandere-demon-dragon mode
 
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