EdgyMemeLord0
Master of succ
Let's remind ourselves that No Man's Dky if complete bs
lol that's not very controversial :LLet's remind ourselves that No Man's Dky if complete bs
Well, i think there are still some (dumb) people liking that game...lol that's not very controversial :L
well if there are, we should see them in their droves come here to defend it!Well, i think there are still some (dumb) people liking that game...
True datI think Ocarina of Time is overrated.
I will say that the Zelda franchise has a lotta influence and are by no means bad games, but what was totally dope in the 80's and 90's doesn't exactly translate to high class refinement in the 2010's."Ay, listen up, fag, zelda da best, i don't need to shoot people cuz dat immature"
But the game wasn't bad, just mis-advertised atrociously.Well, i think there are still some (dumb) people liking that game...
Well, that's the reason why you don't pre-orderBut the game wasn't bad, just mis-advertised atrociously.
The story was always way too convoluted for me, and came off as trying to be deep for the sake of being deep.aaahhh, there's the controversial opinion
but I'm curious why. why do you hate them?
My "controversial" opinion is that No Man's Sky is a decent game that maybe didn't deliver on many of its promises, but is still kinda fun to play for what it is - I think it's competent and well built enough to earn the status of one of the better indie games that were released this year. It's the same situation that was with Fable - majority of promises didn't live to the final release, but everybody liked it anyway because the game was good. If you want a real, unexaggerated example of both overhyped and shitty game, google "Rise of the Robots" - it's a legendary pile of marketed crap. Kim Justice made an overview on the whole story, it's worth to check out.Let's remind ourselves that No Man's Dky if complete bs
My "controversial" opinion is that No Man's Sky is a decent game that maybe didn't deliver on many of its promises, but is still kinda fun to play for what it is - I think it's competent and well built enough to earn the status of one of the better indie games that were released this year. It's the same situation that was with Fable - majority of promises didn't live to the final release, but everybody liked it anyway because the game was good. If you want a real, unexaggerated example of both overhyped and shitty game, google "Rise of the Robots" - it's a legendary pile of marketed crap. Kim Justice made an overview on the whole story, it's worth to check out.
i think Bethesda's games (specifically TES 4 and 5 and Fallout3, NV and 4) have total shit main quests.
i wouldn't really call it a controversial opinion but i don't play Bethesda games for the intended main quests. in fact, i hurry through them as fast as i can so i can roleplay different non-main-quest-related characters. in some cases like Fallout4, i never even finished the main quest before fucking off and starting a new character disassociated with the main quest entirely. in Skyrim, i modded the game to disable dragons, Thuum and word walls to roleplay a someone before the dragons awoke.
For some reason i got the LEAST amount of enjoyment out of New Vegas. i really need to reinstall it and grab all the DLC because everyone keeps telling me i need to retry it specifically because of how i play. i got the game on release day, ran through the main questline in the following weekend, somehow broke the final quest and i just gave up on the game entirely. i put in just over 50 hours according to Steam but i don't remember any of it. it left a bad taste in my mouth for some reason and i tried to replay two other characters before i uninstalled and forgot it. Once i kill off Fallout4's questlines and DLC i'll give NV another shot.New Vegas is not that much of Bethesdas game as far I know.
And fallout 4 is extremely shallow, even with mods it's quickly boring.
Pokemon is still pretty dark if you look into it, especially if you read the pokedex entries. In Sun and Moon there is a pokemon that is an effort by humans to make God, that's not dark for you? Pokemon will probably never seem dark on the surface because it one of its target audiences is children.Yeah I remember Lavender Town, its music was actually my first favorite sound track as a kid (I didn't know about the cliché overused creepypastas surrounding it at the time.) A funny thing I remember was I thought the trainer dudes there were Muslims from how they dressed. After Gen 2 to today's pokemon, it looks like the creators completely neutered it of the dark aspects.
For some reason i got the LEAST amount of enjoyment out of New Vegas. i really need to reinstall it and grab all the DLC because everyone keeps telling me i need to retry it specifically because of how i play. i got the game on release day, ran through the main questline in the following weekend, somehow broke the final quest and i just gave up on the game entirely. i put in just over 50 hours according to Steam but i don't remember any of it. it left a bad taste in my mouth for some reason and i tried to replay two other characters before i uninstalled and forgot it. Once i kill off Fallout4's questlines and DLC i'll give NV another shot.
It's a quite common opinion, actually - it's coming largery from the fact that NV was developed by former F1/F2 developers and is put together from stuff that was made for cancelled pre-Bethesda F3. It's also the only game in the series that both old and new fans universally consider good. Old fans tend to dislike Fallout 3/4 for butchered canon and shift in design ideology, and post-Bethesda fans usually don't like Fallout 1/2 for outdated mechanics, boring battle system and cumbersome interface. Here, it's pretty much a Fallout game with new mechanics and old canon and ideology, and in the end result, everybody liked itI personally find NV most interesting of all fallout games. It's not perfect. Interface and crafting is cumbersome but it feels like expanded F3. Expanded in right way.
I really really liked Fallout 1. It had a feel, atmosphere and a sense of humour all of it's own and the combat I actually loved, especially when you kill somthing with a critical and you get a really grizzly death sequence.It's a quite common opinion, actually - it's coming more from the fact that NV was developed by former F1/F2 developers and is put together from stuff that was made for cancelled pre-Bethesda F3. It's also the only game in the series that both old and new fans universally consider good. Old fans tend to dislike Fallout 3/4 for butchered canon and shift in design ideology, and post-Bethesda fans usually don't like Fallout 1/2 for outdated mechanics, boring battle system and cumbersome interface. Here, it's pretty much a new Fallout game with old canon and ideology, and in the end result, everybody liked it
The funny thing is that many fans (including some of die-hard ones) found transition to more Oblivion-style RPG a very logical approach to the series - especially considering how influential Fallout was to TES itself, Morrowind in particular. The thing that pissed people off isn't really the gameplay (which in my opinion was top notch) as much as was, well, the lack of Fallout in a Fallout title. Lore was heavily reworked and in a way butchered, locations weren't the same, writing has a completely different style to it, heavy emphasis on SPECIAL system was lost - in other words, while the game was good, you could slap any other name on it and remove some signature stuff, and nobody would have noticed. New Vegas was so universally beloved because it brought Fallout back to Fallout (lol) - locations from old games, very exploration-based, fixed canon and lots of references, SPECIAL system plays a huge role again, etc. On gaming forums people even joked that it's a "Fallout 3: Fallout Edition". And welp, then came Fallout 4, which did exactly the same thing the 3rd one did - screwed up the lore, reworked SPECIAL into something more generic, "Mass Effect"ed the writing, and in general was an "in name only" non-Fallout (but still quite good, yes). Time will tell if guys from original team will return once again for another "fix-it-up" spin-off/expansion.I really really liked Fallout 1. It had a feel, atmosphere and a sense of humour all of it's own and the combat I actually loved, especially when you kill somthing with a critical and you get a really grizzly death sequence.
When Bethesda Oblivionised it with the third game, I found it to be a fairly successful transition. Fallout 3 does have a tenancy to get a little dull though, with it's samey locations and dismal colour palette. But overall, I liked the revamp of the mechanics and for the most part, enjoyed it quite a bunch.
Only one or two games past 2007 have been worth playing.
I can see that, although to be fair, as linear as it is, they make the most of it as it allows the game to properly fuck with you, because it allows is more control. If the game was more open-ended, I would be sure the game couldn't pull the same awesome shit as it does.undertale is ok, it's a little to linear for me, you just play it twice and you played the entire game. (not very controversial but if you say that to most fans they will act like it's baphomet)