DarkoKavinsky
ʎʇʇɐq ʇıq ɐ
Man bethesda, I can't keep lowering the bloody bar for you. If I do people are going to start assuming I'm burying bodies again.
I see you are an ex CoD player too.Man bethesda, I can't keep lowering the bloody bar for you. If I do people are going to start assuming I'm burying bodies again.
never played CoD. I played Warcraft 3 which might explain why I'm such a snarky asshole, and why I can type so fast.I see you are an ex CoD player too.
THATS WHAT THEY ALL SAY!!!!!!!!! *Reinstalls Guild Wars 2 after uninstalling several times laughs madly and curls into fetal position crying*I'm done with bethesda.
As someone who has been on a long term boycot of Amazon, and who used to use audible; I mean it. I'm not buying anymore Bethesda games until they clean up their shit.THATS WHAT THEY ALL SAY!!!!!!!!! *Reinstalls Guild Wars 2 after uninstalling several times laughs madly and curls into fetal position crying*
As someone who has been on a long term boycot of Amazon, and who used to use audible; I mean it. I'm not buying anymore Bethesda games until they clean up their shit.
It's all about dev time. Small indie teams don't have to put out a game in an unrealistic time frame to meet quarterly deadlines. AAA developers often have to complete infinitely more ambitious projects in half as much time or less. Corners get cut as a result.Quite frankly I called it with Fallout 76 being a flop when they didn't even give any sort of gameplay footage or anything in the initial promo video. Nothing. Just a logo. And they wonder why people are enraged?
I stay away from buying ANY games until they fix their greedy shit. If the AAA companies can't get their head out of their asses and make quality games, then indie studios will simply take over.
They have millions upon millions of Dollars, and plenty of time to create good games. You see small teams of 2-5 create better games than this on a tiny budget. It's atrocious, suffice to say.
I'd look at the size of the dev team, dev time, and scope compared to Skyrim. I'd also look at if they intend to change or replace the buggy ass engine they use.I used to have a feeling of hope and excitement when I thought of Elder Scrolls 6. Since playing Fallout 76 however, these have been replaced with apprehension and fear.
Yeah, my main concern is based around the Creation Engine and Bethesda's aversion to the development of a replacement. I'm not quite as concerned with the "microtransaction meme" in Bethesda games since, as you pointed out, the monetary gains are too much of an incentive. I only hope that Bethesda avoids the pay-to-win type of microtransactions.I'd look at the size of the dev team, dev time, and scope compared to Skyrim. I'd also look at if they intend to change or replace the buggy ass engine they use.
Microtransactions are inevitable though, because crapitalism means a game has to meet exponentially increasing monetary goals, or cause a stock price drop. And the market can't bear an asking price over 60$ for a basic addition.
It's hard to define "pay to win" in single player games, but it is doable. Having games be unreasonably grindy or difficult without items or boosts from microtransactions, or having pay-to-skip IRL wait times are common offenders. Its hard to say 76 could have pay to win microtransactions when the combat is so fucked to begin with though....Yeah, my main concern is based around the Creation Engine and Bethesda's aversion to the development of a replacement. I'm not quite as concerned with the "microtransaction meme" in Bethesda games since, as you pointed out, the monetary gains are too much of an incentive. I only hope that Bethesda avoids the pay-to-win type of microtransactions.
Too true, with fallout 76 in the state that it's in, microtransactions are the least of my worries. My current strategy is to wait until the game is reasonably patched and then attempt a playthrough.It's hard to define "pay to win" in single player games, but it is doable. Having games be unreasonably grindy or difficult without items or boosts from microtransactions, or having pay-to-skip IRL wait times are common offenders. Its hard to say 76 could have pay to win microtransactions when the combat is so fucked to begin with though....
To be fair, switching to a new engine is one of the reasons Duke Nukem Forever took ... y'know, forever.Yeah, my main concern is based around the Creation Engine and Bethesda's aversion to the development of a replacement.
I'm not too familiar with the Duke Nukem Series and I realize that a new engine would require an enormous amount of resources. However I would like to think that Bethesda would have realized the need for at least a fix to the Creation Engine, particularly after the bugs that plagued fallout 4 at launch. I did see an interesting video the other day that makes an attempt at explaining the current situation, though I admit it borders on the conspiratorial at times.To be fair, switching to a new engine is one of the reasons Duke Nukem Forever took ... y'know, forever.
As if this saga couldn't get any worse, it looks like they're going the loot box route according to some recent data mining
Yeah, my main concern is based around the Creation Engine and Bethesda's aversion to the development of a replacement
To wit: 15 years of development hell with the first roadbump being when they switched from the Quake to the Unreal engine (forcing them to redevelop game assets from scratch).I'm not too familiar with the Duke Nukem Series...
How many people already owned this game, and does this really make up for the 30$ skins?
www.engadget.com: Bethesda says sorry to 'Fallout 76' players with free games