• Fur Affinity Forums are governed by Fur Affinity's Rules and Policies. Links and additional information can be accessed in the Site Information Forum.

General roleplay

Corrupt-Canine

Active Member
I think I'd prefer to just stick to this forum site or FA, it gets on my nerves sometimes when I have to jump site to site, especially if I'm only going to use it for just one thing.
 

Wolfytheawesome

Well-Known Member
Perhaps a group of old fashioned explorers who wished to prove themselves by traveling through the jungle and mapping the area out to the best of their ability. While trying to make their way back to the more local civilization, or perhaps set up a settlement and try to survive with supplies only being shipped around on a monthly basis.
 

TheOneRealPotato

Professional potato in disguise
Or maybe add in a transformation twist in? A group of friends go on an expedition somewhere and end up lost in a jungle. They find ruins which turn them into [their fursona] and they go on adventures... incognito.
 

Corrupt-Canine

Active Member
Perhaps a group of old fashioned explorers who wished to prove themselves by traveling through the jungle and mapping the area out to the best of their ability. While trying to make their way back to the more local civilization, or perhaps set up a settlement and try to survive with supplies only being shipped around on a monthly basis.
Jungles are a new thing to me, though it would be interesting if there were like giant spiders, killer plants, and other stuff. Setting up a settlement could be interesting, as well as visiting hidden temples for loot.

Or maybe add in a transformation twist in? A group of friends go on an expedition somewhere and end up lost in a jungle. They find ruins which turn them into [their fursona] and they go on adventures... incognito.
I prefer when I am already RPing as my OC. Just my preference.
 

Wolfytheawesome

Well-Known Member
Alright so we already have some basic down. Exploring the more local environment of a dangerous jungle and the creatures that surround of which can present all manners of mystery and dangers. In order to mix in a little of both, we could roleplay as a group of adventurers connected to the settlement itself. That way, the settlement is still in place and people can still go off and adventure, and map out new areas, dangers and mysteries such as temples.

While it does seem that someone wants transformation involved, I often roleplay as furry characters to begin with. However, this doesn't mean it couldn't be possible that an explorer had accidentally come across a small ruins and received a curse to appear as a furry instead (Although I would recommend this being a background for that specific character, and perhaps a bit secretive as the location of the said place such as it caving in upon exit, or not to be found due to some other mystery). Making it possible for both humans and furries or anthros to exist among the settlement, hell if you wanted you could throw in some other species too.

I would recommend making notes somewhere. In order to make the basic background of what the settlement is called, where the people came from if only just a name and a brief description, like a certain country or perhaps various explorers from different parts of the world on earth, etc. just to get familiar with it. It will also help to describe the actual settlement, is it being built up, or has it mostly been done and people are trying to survive the times only while others adventure? It would help to create a solid intro into the roleplay, especially if its a thread.

P.S.: The king of the jungle is not a lion. Backgrounds, simple backgrounds can easily be kept track of on a character sheet and explain why the character is there and whatever else about them or in a smaller group none at all. Although I do prefer one, to give a better understanding of how the character looks like at least and to balance things out a little. As to avoid someone with extreme powers, most if not all of which I would think would be completely unnecessary in a simple survival adventure roleplay like this, or could be obtained later to face a bigger threat along the way.
 

TheOneRealPotato

Professional potato in disguise
I would recommend making notes somewhere. In order to make the basic background of what the settlement is called, where the people came from if only just a name and a brief description, like a certain country or perhaps various explorers from different parts of the world on earth, etc. just to get familiar with it. It will also help to describe the actual settlement, is it being built up, or has it mostly been done and people are trying to survive the times only while others adventure? It would help to create a solid intro into the roleplay, especially if its a thread..

Adventure and ruins remind me of Mayan ruins, so maybe the setting is something inspired by Chichen Itza in Mexico, or maybe somewhere in Indonesia, somewhere lush and humid. What if these anthropomorphic creatures that man doesn't quite understand and mankind itself coexist? What if the thing causing these anthros to exist are these ruins? I think we have ourselves a plot line here. We just need creator's input, choice and desires and we're set,
 

Corrupt-Canine

Active Member
I got an idea, but first, I need to know if you guys are okay with feral but sentient characters.
 

Embrus

Aperture Science > Black Mesa
Sure? I'm not quite sure how something can be both feral and sentient. Unless I'm thinking of a different meaning of feral.
 

Embrus

Aperture Science > Black Mesa
Well most RPs I'm in usually have anthro only, and the idea involves ferals.
What do you mean by feral? Because I use the term as an anthro or someone who has animal features who acts normal, but then looses it to the animal side.
 

Corrupt-Canine

Active Member
When I mean feral, I mean "on 4 legs." My definition of anthro is different from others.
 

Corrupt-Canine

Active Member
My first idea, along side the settlements, are a collection of particular people that gather valuable but difficult materials for clients. Some harvest the creatures and plants from there, but mainly serious looters and treasure hunters.
It's up to you guys if you want the looters to be hostile, greedy people willing to kill to prevent others from taking their prize.

And for the creatures, you got some (of course) giant spiders, mosquitos, and occasional crocodiles. But also things like giant worm leeches, bizzare green orbs that absorb light, reptilian savages, parasites that do terrible things to hosts, and more.
 

TheOneRealPotato

Professional potato in disguise
My first idea, along side the settlements, are a collection of particular people that gather valuable but difficult materials for clients. Some harvest the creatures and plants from there, but mainly serious looters and treasure hunters.
It's up to you guys if you want the looters to be hostile, greedy people willing to kill to prevent others from taking their prize.

And for the creatures, you got some (of course) giant spiders, mosquitos, and occasional crocodiles. But also things like giant worm leeches, bizzare green orbs that absorb light, reptilian savages, parasites that do terrible things to hosts, and more.
Tell me a bit more about these... parasites.
 
Top