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I need help to improve myself! Can you help me?

Starlet Fables

I'm Starlet, your artsy panda!
Hiyo, everyone!

So, I was so frantic with posting a lot of drawings and having a portfolio quickly that I started to neglect my own growth as an artist, we all know we want to have sucessful careers but the despair shouldn't hinder us from our journey.


Now, I now this is VERY vague but I want your opnions on what I could improve on my art, the points of priority, so I can study those topics and get even better!

Thank you so much for anyone that helps me with this!
<3


Here are some drawings I made recently, so you can see how are my current skills:

Reference Sheet - Starlet Panda - Post (reduced).jpg
Ahri Spirit Blossom - Post (reduced).jpg


Quattro - Post (Reduced).jpg
Shadow the Hedgehog - Post.jpg
Metatton.jpg
 

BSporn

New Member
I think your main problem at the moment is your art is kind of flat. Two things that will really help you on that is to work on your shading and line weights. At the moment everything is shaded fairly evenly. Try more dramatic lighting so like an entire leg or arm is in shadow while another is lit wich will. Provide some nice contrast.

Line weight is mainly about varying the thickness of your line work, making stuff towards the camera and in shadow thicker lined then stuff further away from the camera or in light. It can really help to give a sense of depth and dimensionality to your art.
 

Starlet Fables

I'm Starlet, your artsy panda!
I think your main problem at the moment is your art is kind of flat. Two things that will really help you on that is to work on your shading and line weights. At the moment everything is shaded fairly evenly. Try more dramatic lighting so like an entire leg or arm is in shadow while another is lit wich will. Provide some nice contrast.

Line weight is mainly about varying the thickness of your line work, making stuff towards the camera and in shadow thicker lined then stuff further away from the camera or in light. It can really help to give a sense of depth and dimensionality to your art.

Oh, that's very true, I also noticed this, just couldn't put into words like you did haha

I need to work more on the shading and lighting, the videos mostly teach the very basics and I already know that, I'm gonna look if there's something more in depth of how those dynamics works.

Also the line weight too, I do know how this works, just need to practice more, after hours drawing you start to make everything fully even, I need to make this an unconscious habit haha

Thank you so much for the feedback!
 

BSporn

New Member
If you allready have the basics down for shading I'd suggest instead of looking for more tutorials just start looking at reference images and try and copy the lighting from them. Google image search dramatic lighting photography and just try and copy what they're doing in them.
 

LameFox

Well-Known Member
What do you want it to look like? If you know that it should never be hard to tell what needs to improve. Collecting examples of art/photos might be helpful to figure it out. You don't need to want to replicate them exactly but look for things you like and try to identify what it is you like about them.
 

BadRoy

Snake awakens
I'll echo BSporn on the shading and line weight tips.

Also some of your posing reads as a little stiff to me. The kitstune and that third, standing pic are alright, but the others come off a bit awkward pose-wise. It's not a major issue for you, but something to consider as you're sketching.
 

cyan_oj

Member
I think a lot of the flatness is coming from the posing. Try to practice constructing the body with solid 3D forms (spheres, cylinders, boxes) rather than flat ones (circles, rectangles, triangles) and try to really think about which parts of the body are facing which way relative to the viewer. you start getting into foreshortening that way, and your characters will really start to take up space.
 
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