
Praise the Fluff!*casually floats*
do you do anything else or...?*casually floats*
Jimmy pleaseAwoo
do you do anything else or...?
*captures*If you manage to capture him, you win!
*escapes**captures*
*snootplants*do you do anything else or...?
What?Jimmy please
Dun be so loud!What?
ouch*snootplants*
Is not painful. To me.ouch
ouchIs not painful. To me. View attachment 92902
*baps*Dun be so loud!
No, yer daffy. How are ya btw?@KimberVaile I haven't forgotten that you're a pink fox now. Show us why you turned taffy.
Same ol same ol. Waiting on some stuff and dreading another work day tomorrow. However I have Wednesday night free so I can work on my game map.No, yer daffy. How are ya btw?
The meatgrinder game again?Same ol same ol. Waiting on some stuff and dreading another work day tomorrow. However I have Wednesday night free so I can work on my game map.
Yes. My players keep coming back although I worry about sheet fatigue. I think I'll add in cheap reincarnate until they hit level 9 or so.The meatgrinder game again?
I can't imagine how that is at all any fun, but hey, what do I know?Yes. My players keep coming back although I worry about sheet fatigue. I think I'll add in cheap reincarnate until they hit level 9 or so.
It's pretty fun if you're into classic dungeon crawls. The issue is low level is dangerous by default. I plan to add this in to help smooth out death. Dying is fine if you can come back with some ease, my goal is to make it a bit easier until they can reliably come back.I can't imagine how that is at all any fun, but hey, what do I know?
It's like, taking the worst aspects about rpgs and focusing all in on that.It's pretty fun if you're into classic dungeon crawls. The issue is low level is dangerous by default. I plan to add this in to help smooth out death. Dying is fine if you can come back with some ease, my goal is to make it a bit easier until they can reliably come back.