Try the original game's ending. You don't exactly know who created the Reapers, what the reapers want, how Sovereign exactly persuaded Saren, what logic he used to do so either. Saren blissfully thinks that pressing the big red button that says "KILL ALL ORGANICS" will save them, when obviously Reaper ships have no power in Dark Space.
You can tell the writers wrote themselves into a corner there.
The original is pretty consistent and the entire point of the Reapers is that they are a great unknown. We don't really know what happened to the Protheans, aside from vague statements like "total genocide" made by a broken VI.
It's interesting to consider that the Reapers are actually preparing for a much bigger threat and genocide on a cosmic scale is necessary.
That doesn't change the fact that the big reveal in ME2 is cheesy as fuck and feels more like a non-sequitur than a proper story element. Like pink ponies suddenly trampling Jack on the Citadel.
It makes sense, they grow organics in order to harvest them to create new reapers, etc. but it just looked so ridiculous and goofy that it was hard to take seriously.
Okay does anyone see some retarded "Sphace Mharine's" logic there? Why would the Reapers create the mass relays and the citadel just to wait 50 000 years and finally possibly harvest some organics. All the while waiting in dark space fully dormant just to do it. It would have been FAR more productive to just assimilate a world and harvest the cro magnum organics off of there. The only way they could possibly fight back is with rocks and sticks, and you get instant results without having to stay outside of the galaxy for so long.
The original is pretty consistent and the entire point of the Reapers is that they are a great unknown. We don't really know what happened to the Protheans, aside from vague statements like "total genocide" made by a broken VI.
I am sorry but I just find it a little confusing why a race of highly intelligent machines would simply wait outside of a galaxy for 50 000 years and utilize their game of cat and mouse time and time again and not explain it to you at all. That's like with Kotor going through the entire game never finding out what the Star Forge does.
So they have been preparing for limitless amounts of millenia by harvesting ancient species using the Mass Relays and the Citadel... for what? They exist outside of the galaxy in an unlimited armada of death, and have done this for so long Sovereign taunts Shepard he couldn't even contemplate exactly how many years.
That doesn't change the fact that the big reveal in ME2 is cheesy as fuck and feels more like a non-sequitur than a proper story element. Like pink ponies suddenly trampling Jack on the Citadel.
A giant big guy at the end of the last level that you have to fight? I think that's a video game cliche I haven't seen properly orchestrated since Planescape Torment. Though at least here it explains that
The reapers are looking to evolve.
Instead of making it all vague as to what they exactly want to accomplish.
Though I wish the endgame would have a bigger moral choice. That was something that was lacking in the original Mass Effect as well. At least with a game like Kotor you have the choice wether or not you wish to save the galaxy or rule it. Here you just
Give the Collector Base to the Illusive Man, or destroy it. Whoopdefucking do. Destroy a big giant ancient former Protheian space station or not. That's definantly something that requires more then 5 seconds to decide
Whatever happened to epic "Lesser of two evils" choices we had in Deus Ex? Where the ending you chose resulted in your own morals and what you personally thought was the best choice in how the world turned out. You know, not just a morally good or bad choice you come up with in 5 seconds.
It makes sense, they grow organics in order to harvest them to create new reapers, etc. but it just looked so ridiculous and goofy that it was hard to take seriously.
That's not even confirmed, nor reputable. How is it a spoiler? The only mention of "Harvesting" is by Tali in the first game casually mentioning it and Shepard alluding to it in the second.
That was for the Collectors to power the production cycle of a highly experimental "Human" Reaper. The collector technology is just used Prothean technology, just used for the purpose of creating human reapers.
If the Reapers really needed organics to power their machines, again why would they wait 50 000 years outside of the galaxy whilst the small insignificant ants use the technology they created and build things like guns and concepts like Freedom? Why wouldn't they just surround a planet, wait till it grows things like multicultural organisms and just gang rape it?
EDIT: Also Chambers and the rest of your crew survive if you
go directly through the Omega Four relay after the assault on the Normandy by the Collector ship. If you do a subquest or land on the citadel or Omega etc. Chambers and the rest of the crew become liquefied. There is no reason not to go through the Omega Four relay directly unless you never upgraded the Normady. As you can simply do your party member sidequests after. Or better yet before you go get the Reaper IFF.
If you talk to Legion he says that the "entities" inside Sovereign called themselves Nazara, implying that the reaper is a collective consciousness and not a single mind. He mentions that the reapers were going to give humanity everything his people ever wanted: a collective consciousness inside an mortal machine. The Human reaper is not experimental in any way, it is just another reaper. They take everything from the humans, including their consciousness, and combine it with machines to create the reaper. What we saw was only the very front of the ship, if it had been completed it would have looked more or less like the others except for the very front. If you look at a screenshot of the reaper fleet, you can see they all have different front ends, so the whole terminator thing really is not all that out of place, I don't think.
To have everyone live in your group, you must pick the best team member to do it. like the vent- tali or legion. the barrier-- jack or the asari lady and to lead the 2nd team- the black guy.
I did get to play it and beat it. The only part that bother me was the the Romance part, the only women in the team you get to have a possible relationship with is Miranda (The All perfect Bitch), Tali (enviromental suit girl from the first Mass Effect) and not Samara (Milf Justicar) or Jack (the Crazy Bitch!).
I did get to play it and beat it. The only part that bother me was the the Romance part, the only women in the team you get to have a possible relationship with is Miranda (The All perfect Bitch), Tali (enviromental suit girl from the first Mass Effect) and not Samara (Milf Justicar) or Jack (the Crazy Bitch!).
You forgot Kelly Chambers. Shepard's Yeoman. While she is overly loving and whatnot she is the most normal of Shepard's motley crue to bump uglies with. Well except for Tali as she is the only one who doesn't have daddy/mommy issues. (Excluding Jack but her issue is she never had a family).
Bare in mind in the original game you could only romance 2 people. Either crazy racist redneck Ashley or possible future dominatrix Liara.
I think you have to take baby steps before Shepard can simply hump EVERYBODY on the Normandy. I think that would go a little to far.
I did get to play it and beat it. The only part that bother me was the the Romance part, the only women in the team you get to have a possible relationship with is Miranda (The All perfect Bitch), Tali (enviromental suit girl from the first Mass Effect) and not Samara (Milf Justicar) or Jack (the Crazy Bitch!).
Too easy. Mass Effect 1 was harder. but. i liked the story. and grunt was a nice addition. since i was used to wrex and garrus. which having garrus again did kick butt. I am a little disappointed on the achievments. insane difficulty wasnt that hard. and the "have everyone survive" achievement took me 2 tries. all i have left is warp and incineration specialist. not too hard =)
Too easy. Mass Effect 1 was harder. but. i liked the story. and grunt was a nice addition. since i was used to wrex and garrus. which having garrus again did kick butt. I am a little disappointed on the achievments. insane difficulty wasnt that hard. and the "have everyone survive" achievement took me 2 tries. all i have left is warp and incineration specialist. not too hard =)
Game wasn't designed to be "OMFG YOU MUST PLAY THIS FOR MONTHS ON END TO BEAT THE CAMPAIGN ALONE" It was designed to be a game that you play for fun, not to be epically challenged.
Also how was Mass Effect 1 harder? If you had the assault rifle, warp and throw you pretty much dominated a battlefield. All you needed to do was treat your assault rifle like it had burst fire, and every enemy would fall to their demise.
im just voicing my opinion. mass effect 1 to me was harder. not saying it was for you guys. sure im playing in casual NOW but thats to finish up the game. i beat it on insanity. and im used to playing games on hard difficulties. cod mw2 was easier on veteran than cod 4 and 3 is the hardest of all. and barrier is ur best friend in mass effect 2 didnt mean to sound *oh im big and bad* i apologize for that. and the not too hard part was for the 1000/1000 not the difficulty.
You forgot Kelly Chambers. Shepard's Yeoman. While she is overly loving and whatnot she is the most normal of Shepard's motley crue to bump uglies with. Well except for Tali as she is the only one who doesn't have daddy/mommy issues. (Excluding Jack but her issue is she never had a family).
Bare in mind in the original game you could only romance 2 people. Either crazy racist redneck Ashley or possible future dominatrix Liara.
I think you have to take baby steps before Shepard can simply hump EVERYBODY on the Normandy. I think that would go a little to far.
The only person I choose was Miranda she was easy enough to please so was Tali Its funny how they gave hints in the game on how her Tali race makes love I might play it again just to see how that turns out. I try to get Liara to come back of course she has that obsession with the Shadow Broker.I had to kill Ashley off because she was annoying bitch.Kelly Chambers I tryed talking to her many times I might have to check and see.
I don't think the Developers would put In Threesome or group sex orgys into the game it would cost a lot it would sell a lot more copys and this game would be band.
The only person I choose was Miranda she was easy enough to please so was Tali Its funny how they gave hints in the game on how her Tali race makes love I might play it again just to see how that turns out. I try to get Liara to come back of course she has that obsession with the Shadow Broker.I had to kill Ashley off because she was annoying bitch.Kelly Chambers I tryed talking to her many times I might have to check and see.
I don't think the Developers would put In Threesome or group sex orgys into the game it would cost a lot it would sell a lot more copys and this game would be band.
Every time I use barrier on insanity it only gives me 1-2 more hits tops before it dies very quickly. I don't even use it anymore since I am too busy running out of cover to dodge several dozen geth coming my way.
what gun/guns do you use? i found the burst fire rifle*cant remember name* with incendiary ammo tears em up pretty fast. and it was my best friend. thats 2 less shots to worry about. Grunt is pretty good to have in party too. he takes a lot of shots before going down. and garrus is good for the tech peeps. so is miranda.
what gun/guns do you use? i found the burst fire rifle*cant remember name* with incendiary ammo tears em up pretty fast. and it was my best friend. thats 2 less shots to worry about. Grunt is pretty good to have in party too. he takes a lot of shots before going down. and garrus is good for the tech peeps. so is miranda.
Ive beaten the game twice now, I am just replaying it on Insanity, specifically at Tuchanka.
The problem with the burst fire gun in ME2 is it runs out of ammunition very quickly. While with the collector assault rifle it does the same amount of damage, except it is fully automatic, it maintains a steady accuracy and it carries like 300 shots.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.