Agreed with Spider. How are you with drawing RLers? Getting the basic form/bone/muscle structures pinned down first would appear to be a good idea.
(Or is it a problem with /fur/ in particular?)
Quite a few decent general tutorials around, btw, with a focus on aspects more furry-side; e.g.
(+ others via Google search, etc.)
I couldn't find your page (http://www.furaffinity.net/user/Kuryu_shikotsu/ ?), but am sure it wouldn't hurt to post and ask for constructive criticism.
jm-02c, anyhow... Best wishes, persevere and enjoy, even if you're not getting much in the way of feedback.
Then, once you've got things better figured-out, come back and tell me how!
(Suspect there's a lot of relatively repetitive work involved... one reason I never got very far myself ^^)
dunno if this would help, but this is my process
basic geometry is needed i guess...i didn't take artclasses but this is what i found to be the most convinient way o.o it's honestly all about your modeling then the scene....i rarely have any set idea of what i want to draw, since this is only a past time thing for me (exceptions when trading, commissioning, or collaborating), i just draw a random stickfigure and make the oddest angle to challenge myself....
dunno if that would help at all, but there you have it i guess....^_^good luck and never stop trying to enter the furry art world....never