Get the Component Cables, big improvement. It's how I have mine hooked up to my Vizio flatscreen. They plug into the same spot on the system but go to the red/blue/green spots on the back of the tv
The PlayStation 2 does indeed have component cables, and they will improve the quality of the graphics as much as possible, though it won't be a dramatic difference. What you will notice is a more dynamic colour range (deeper colours), a more stable picture (no "dot crawl", more definitive lines), and less grain. However, only some games support 480p output - This means that unless your TV has good filters, the image for games that don't support 480p will still flicker slightly and have some of that "DVD-eque" "motion blur" effect. 480p-enabled games will have a stable image.
The major reason for the downgrade in quality is the difference in technology - The flickering that you'd see on an LCD screen with a standard AV connection is not present on a standard definition CRT TV, mainly because the image's flicker is synchronized with the TV's own (it's more technical than that, but that's the gist of it). There is also a degree of blur inherent in an old-style TV that masks the low resolution display of the PS2.
This will work on an older model of the playstation 2 right?
Assuming you mean the brick model. It's the one I have and that is how mine is hooked up. Not a huge difference, just a little clearer and sharper than standard analog connection.
(And LOL at the component connection being on the "Digital A/V" port. Component is far, far from being a digital signal.)
You can read more here: http://en.wikipedia.org/wiki/Nintendo_GameCube_accessories
Wow. That's really actually quite interesting; I wonder why Nintendo felt the need to do it that way?
What I don't get is why there was never any form of actual digital output for the GameCube if they did it this way. Like a DVI cable or something.
Did you hook it up correctly and not get the red audio and the red video mixed up?
Also, in the PS2's settings htere are options for YPbPr and RGB output. The PS2 will output either across the component cables and if it's set for RGB, your TV likely can't process an RGB signal.
Changing the settings to YPbPr settings worked.
Even with component cables, the PS2 looks really bad on an HDTV. Nothing you can really do about it. Just make sure you aren't stretching it widescreen if the game doesn't support it -- It'll look grainy and stretched.
What the AV cables were doing was creating a double image and moving the second image over a couple of pixles.
That's insanity.Actually that's exactly what Nintendo did. It's a digital RGB output port and the component cable has a DAC built in to convert that to an analog signal. This is why the GameCube component cables are expensive and you don't see third party solutions.
You can read more here: http://en.wikipedia.org/wiki/Nintendo_GameCube_accessories
Then you have a crappy HDTV. Most HDTVs I've seen these days display SD pictures as well as SDTVs do. Of course, it won't look like HD because it's not.Even with component cables, the PS2 looks really bad on an HDTV. Nothing you can really do about it. Just make sure you aren't stretching it widescreen if the game doesn't support it -- It'll look grainy and stretched.
Broken cables are broken...I knew that even before I got the component cables. What the AV cables were doing was creating a double image and moving the second image over a couple of pixles. All I was hoping for was for that to be cleaned up, and it worded.
I knew that even before I got the component cables. What the AV cables were doing was creating a double image and moving the second image over a couple of pixles. All I was hoping for was for that to be cleaned up, and it worded.
Broken cables are broken...