almost no killer-apps until late next year,
When has a console ever had killer apps early in its lifespan, save for SNES and N64 launching with Mario games, and the Wii with Zelda which doesn't really even count since it's a port of a Gamecube game.
NES-Super Mario Brothers, Zelda, Donkey Kong, Kid Icarus, Metroid. Mike Tyson's Punch Out. Rad Racer, Pro Wrestling, Excitebike.
Sega Master System-Alex Kidd in Mircale World, Phantasy Star, Fanstasy Zone. After Burner, Space Harrier.
Game Boy- Super Mario Land, Tetris, TMNT, Final Fantasy Legend.
SNES-Super Mario World, Actraiser, F-Zero, Pilotwings, Final Fight, Sim City, Super motherfucking Castlevania 4.
Playstation One- Battle Arena Toshinden, Warhawk, Jumping Flash.
Loaded. Tekken, Twisted Metal, Destruction Derby, Krazy Ivan.
Saturn-Virtual Fighter, Panzer Dragoon.
Dreamcast-Soul Caliber, Sonic Adventure, Power Stone, Ready to Rumble Boxing.
Playstation 2- Armored Core 2, DOA2 Hardcore, Ridge Racer V.
Xbox 360-PGR3, DOA 4.
Nintendo 64-Mario 64, Wave Racer 64, Pliotwings 64.
Wii-Wii Sports, Zelda, Super Monkey Ball, Madden 96
GameCube-Star Wars Rebel Assault, Super Smash Brothers Melee.
TG-16-Blazing Lazers, Legendary Axe, Alien Crush, Splatterhouse, R-Type.
Ninja Spirit, Final Lap Twin.
TurboDuo-Gates of Thunder, Lords of Thunder, Y's Book I&II Dungeon Explorer.
Game Boy Advance - Advance Wars, Castlevania-Aura of Sorrow.
Neo Geo-Nam 1975, Baseball Stars, Magician Lord, King of the Monsters, The Super Spy.
Genesis-S.W.A.T, Altered Beast, Golden Axe, Lakers versus Celtics, Maddan '89,
I count early in it's lifespan from launch to about 90 days afterwards..Shall I go on? 15-18 years of gaming mags and flyers allow for good research. But the point has been made, I think.