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'Ramoth: Venture' Discussion (Closed)

The_Happiest_Husky

Add me Sugar Cookie#0398
The Adventurer's Registry, with the backing of the kingdom of Altrovar, is preparing a grand quest! AR members from around the known world have signed up for the search for the fabled land of Skyend. Whether you're a mage, a warrior, an engineer, a merchant- you're needed to crew the fleet of airships, led by the state of the art steam powered vessel Venture. Be sure to pack your hot weather clothes, too, as this quest will take you over Ramoth's inhospitable western deserts.

The setting is a pseudo-renaissance period.
I'll be taking a max of 6 people, but due to the size of this expedition, players can join and leave during the duration - there's many adventurers on this quest.
People who commented on my interest thread have priority.
I'll be starting this sometime in the next couple days, I'll be setting things up with y'alls characters while at the same time working on detail for the story. This is only my second time running an rp, also, so I'll probably have some trouble along the way just FYI as it's still a learning experience for me
 
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The_Happiest_Husky

Add me Sugar Cookie#0398
You can be from a kingdom of your own design, btw, your characters are up to you!
You'll most likely be a member of the Adventurer's Registry, Ramoth's equivalent of a fantasy adventurer's guild. If you decide to come in as a merchant or airship engineer, you don't have to be a member.
Magic is allowed, but not required, and the power level of abilities will be limited. Enchanted gear is also allowed.
 
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Firuthi Dragovic

World Serpent, overly defensive
I'll come up with a real blurb for this later, but what I was hinting at in the interest thread is: some years ago, I RPed an organization of werecritters, and at one point they had taken in anthros who had been turned into vampires. What I didn't say about that is I'd made a nation of werecritters once, during my very first serious days of RP.

I had planned to pull in one of those taken-in vampires, a vampire bearfolk named Ilya Page, for this expedition and say he was raised in said werecritter nation. Primarily going along as an unusually-tough warrior.

Looking at the 'inhospitable desert' thing? Let's just say I am VERY glad that I went over vampire weaknesses and decided sunlight was only an "easy sunburn, but never fatal" thing.... in fact quite a few of the common weaknesses are straight-up nulled for this. I'll write up the rest later.

He may have magic. Unsure yet. Will be basing it on the Lore of Beasts from Warhammer if I decide he does have it, so that should give some ideas on how to limit it.
 

PC Master Race

Well-Known Member
I'd bring in 3 (4) chars at once : Jin and his two daughters Galaxy and Francesca, as well as Francesca's pet, a whale/orca named Bubbles
But if only 1 is allowed, then I guess only Jin

And, I think I'm just gonna go in without any powers or magic, to make it easier to manage

- Jin is a blacksmith and likes to explore new weapon designs/materials of other cultures in his travels, if he can find any
- Francesca likes to explore new species in her travels, and she likes to bring her pet along
- Galaxy is a bard and likes to perform in her travels
 

The_Happiest_Husky

Add me Sugar Cookie#0398
I'd bring in 3 (4) chars at once : Jin and his two daughters Galaxy and Francesca, as well as Francesca's pet, a whale/orca named Bubbles
But if only 1 is allowed, then I guess only Jin

And, I think I'm just gonna go in without any powers or magic, to make it easier to manage

- Jin is a blacksmith and likes to explore new weapon designs/materials of other cultures in his travels, if he can find any
- Francesca likes to explore new species in her travels, and she likes to bring her pet along
- Galaxy is a bard and likes to perform in her travels
Sounds good! I do want to mention though that Jin, if you have him as his usual taur self, is going to have a lot of difficulty. He's going to be flying aboard an airship, and they're not spacious even for someone of average size
 

PC Master Race

Well-Known Member
Sounds good! I do want to mention though that Jin, if you have him as his usual taur self, is going to have a lot of difficulty. He's going to be flying aboard an airship, and they're not spacious even for someone of average size
that's... a major oof cuz I'm actually considering to have all 3 of them as taurs, not anthro's
 

PC Master Race

Well-Known Member
I thought that taurs fit better in traveling rp's like this, since they can carry resources and supplies more than anthro's (relatively of course)
I also plan to have Jin pack quite a number of weapons with him, in case there are civilizations here, so he can offer trades with them ; as a taur he can carry more than if he's an anthro
 

Amepix

Some Furry Artist
Hey, I'm brining in Choco and Vanilla.

Choco will be the one I'm mostly playing as, while Vanilla will be at her home. Choco will be calling her occasionally, as he knew she'd be worried about him.

As I've mentioned before. He his able to use a pistol, machine gun, or shotgun, but also knows when not to use them. Violence isn't always the answer.
 

The_Happiest_Husky

Add me Sugar Cookie#0398
I thought that taurs fit better in traveling rp's like this, since they can carry resources and supplies more than anthro's (relatively of course)
I also plan to have Jin pack quite a number of weapons with him, in case there are civilizations here, so he can offer trades with them ; as a taur he can carry more than if he's an anthro
I'll just write it so whatever ship you get on is designed with consideration for Taurs. So, any ship except the flagship Venture is good for oyu
 

PC Master Race

Well-Known Member
I'll just write it so whatever ship you get on is designed with consideration for Taurs. So, any ship except the flagship Venture is good for oyu
Sounds great, thankies
 

The_Happiest_Husky

Add me Sugar Cookie#0398
Hey, I'm brining in Choco and Vanilla.

Choco will be the one I'm mostly playing as, while Vanilla will be at her home. Choco will be calling her occasionally, as he knew she'd be worried about him.

As I've mentioned before. He his able to use a pistol, machine gun, or shotgun, but also knows when not to use them. Violence isn't always the answer.
Should have mentioned, sorry, this is too old a setting for modern guns. The tech era is pseudo-renaissance. You can carry single shot muzzle loaders working with black powder. There's also single shot firearms using cartridges with tri-elemental charges, but those are very expensive and still experimental.
 

Amepix

Some Furry Artist
Should have mentioned, sorry, this is too old a setting for modern guns. The tech era is pseudo-renaissance. You can carry single shot muzzle loaders working with black powder. There's also single shot firearms using cartridges with tri-elemental charges, but those are very expensive.
Oh, that's alright. I suppose Choco could just use magic to call Vanilla, unless phones are allowed.
 

The_Happiest_Husky

Add me Sugar Cookie#0398
Oh, that's alright. I suppose Choco could just use magic to call Vanilla, unless phones are allowed.
You can come up with something with magic or enchanted items for contacting her, sure. It'll be something I'll keep unique to the both of you, though, the tech won't appear anywhere else or be useable in any other way
 

Firuthi Dragovic

World Serpent, overly defensive
So, I won't go into a huge amount of detail about the werecritter nation other than the fact that it covers pretty much any werecreature species, the werecreatures don't all have humans as their base form (it's about 50-50 between human and anthro bases), a lot of it's in cooler territory with forests, and the southern part of the nation is where most of the food comes from.

Regarding Ilya Page, the vampire bearfolk I'm playing here... here's what I've come up with regarding known vampire traits:
  • Subsists solely on blood, animal blood does work but it's less potent, can consume supernatural blood without issues and in fact it's even better
  • Staking only paralyzes him, not susceptible to running water or holy symbols (but actual holy magic hurts like crazy)
  • Sunlight is not fatal, but he does suffer sunburn fairly easily despite his fur
  • Officially no need to breathe, has to manually make his blood run in order to not be ambient temperature, but he does have a soul
  • Silver is painful if it gets in him (he can handle it if he doesn't let it cut him) and spices (especially garlic) overload his super-senses
Ilya doesn't have certain vampire powers like the traditional hypnotic stare. He does have high strength and durability, as well as very good senses.

I do need to walk back what I said about his magic. I originally said it'd be like the Lore of Beasts, but upon reading it again, that's much more of a shapeshifting angle and I don't want that. I've decided his magic is more like the Lore of Metal, specifically iron manipulation. Right now, it's mainly the manifestation of armor and possibly turning his claws to metal. I'm setting one hard rule in that regard: Ilya's metal manipulation should always be limited to direct metal interaction and manifestation - I'm not having him do specific stuff like manipulating magnetism.

Beyond that, one thing I do know for sure is that his strength, speed, senses, and magic are going to depend on how much blood he's had recently. If he's been starved, he may actually be weaker than an average bearfolk.


Knowing all this..... limiters?
 

PC Master Race

Well-Known Member
Should have mentioned, sorry, this is too old a setting for modern guns. The tech era is pseudo-renaissance. You can carry single shot muzzle loaders working with black powder. There's also single shot firearms using cartridges with tri-elemental charges, but those are very expensive and still experimental.
so guns are still somewhat allowed, but not, say full-automatic or semi-automatic like assault-rifles, SMGs etc right ? they're only single-shot and need to manually reload the next bullet like a rifle ?
 

Amepix

Some Furry Artist
Since this is fantasy, I think Vanilla would of taught Choco a contact spell. It's like a video call, but a magic portal. Where you can see and hear the other person, while the same applies to them.

I think that'll work.
 

The_Happiest_Husky

Add me Sugar Cookie#0398
So, I won't go into a huge amount of detail about the werecritter nation other than the fact that it covers pretty much any werecreature species, the werecreatures don't all have humans as their base form (it's about 50-50 between human and anthro bases), a lot of it's in cooler territory with forests, and the southern part of the nation is where most of the food comes from.

Regarding Ilya Page, the vampire bearfolk I'm playing here... here's what I've come up with regarding known vampire traits:
  • Subsists solely on blood, animal blood does work but it's less potent, can consume supernatural blood without issues and in fact it's even better
  • Staking only paralyzes him, not susceptible to running water or holy symbols (but actual holy magic hurts like crazy)
  • Sunlight is not fatal, but he does suffer sunburn fairly easily despite his fur
  • Officially no need to breathe, has to manually make his blood run in order to not be ambient temperature, but he does have a soul
  • Silver is painful if it gets in him (he can handle it if he doesn't let it cut him) and spices (especially garlic) overload his super-senses
Ilya doesn't have certain vampire powers like the traditional hypnotic stare. He does have high strength and durability, as well as very good senses.

I do need to walk back what I said about his magic. I originally said it'd be like the Lore of Beasts, but upon reading it again, that's much more of a shapeshifting angle and I don't want that. I've decided his magic is more like the Lore of Metal, specifically iron manipulation. Right now, it's mainly the manifestation of armor and possibly turning his claws to metal. I'm setting one hard rule in that regard: Ilya's metal manipulation should always be limited to direct metal interaction and manifestation - I'm not having him do specific stuff like manipulating magnetism.

Beyond that, one thing I do know for sure is that his strength, speed, senses, and magic are going to depend on how much blood he's had recently. If he's been starved, he may actually be weaker than an average bearfolk.


Knowing all this..... limiters?
Doesn't seem too high power, you've got great abilities at cost of significant downsides. The metal manipulation is fine too, as long as you just don't use it in a crazy way. Some people in the story already can summon weapons, and while no one with the power appears, there are multiple characters in the Ramoth world that can summon armour.
There will also be an additional weakness you'll need to watch out for. Pearlwood is a material dangerous to all magic users who don't use a pure form of nature magic (referred to as Natura). Just don't touch it and you're good
 

The_Happiest_Husky

Add me Sugar Cookie#0398
so guns are still somewhat allowed, but not, say full-automatic or semi-automatic like assault-rifles, SMGs etc right ? they're only single-shot and need to manually reload the next bullet like a rifle ?
Yeah. And I say I'd say Jin, being who he is, would be one of those with access to tri-elemental cartridge weapons. The only detail you need to know is that they're more bulky than irl black powder cartridges, making them a bit more awkward.
 

The_Happiest_Husky

Add me Sugar Cookie#0398
Since this is fantasy, I think Vanilla would of taught Choco a contact spell. It's like a video call, but a magic portal. Where you can see and hear the other person, while the same applies to them.

I think that'll work.
Yeah! perfect
 

PC Master Race

Well-Known Member
Yeah. And I say I'd say Jin, being who he is, would be one of those with access to tri-elemental cartridge weapons. The only detail you need to know is that they're more bulky than irl black powder cartridges, making them a bit more awkward.
alrighty then, though he only makes the tri-elemental firearms to trade ; otherwise the weapons he has for himself and his daughters, for self-defense, are just plain physical damage
doing a whole "physical build/run" here if you can say so, lol
 

The_Happiest_Husky

Add me Sugar Cookie#0398
alrighty then, though he only makes the tri-elemental firearms to trade ; otherwise the weapons he has for himself and his daughters, for self-defense, are just plain physical damage
doing a whole "physical build/run" here if you can say so, lol
The tri-elemental weapons are still just bullet firing weapons, there's nothing special about them. They use a tri-elemental charge in place of a black powder cartridge as those have not been invented yet at the time of the story
 

PC Master Race

Well-Known Member
The tri-elemental weapons are still just bullet firing weapons, there's nothing special about them. They use a tri-elemental charge in place of a black powder cartridge as those have not been invented yet at the time of the story
Oh alright, got it
 

PC Master Race

Well-Known Member
Sounds good! I do want to mention though that Jin, if you have him as his usual taur self, is going to have a lot of difficulty. He's going to be flying aboard an airship, and they're not spacious even for someone of average size
sorry, wanna ask again ; only one char per player, or I can have more ?
just wanna be sure before this starts
 
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