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Share your story: What inspired you to become an artist?

DragonSam98

Dragon of Chaos
Let me start this by saying, I'm not the most social bone in the yard. I have somewhat of a crippling fear of talking to people. I get very intimidated at the notion of noting anyone online. That is important to note. :p

I make junk in Source Filmmaker, and I consider it a form of art. I got into it, because of a few reasons.

Throughout my life I've dealt with crippling self confidence issues. These feelings were constantly reinforced by a strong lack of understanding from my family.
The only real escape I had, was video games and movies. There were a lot of stories that resonated with me, and a lot of my fondest memories are stored in a box of VHS tapes and old games. Later as times changed, and I moved away from home. I found my new escape on the internet.

I found many a great artist, with much of their work reminding me of those days. I've always had a big imagination, and always love to make things. Even though I can not draw a straight line to save my life.

I've never been one for commissioning art. Thanks to my self-confidence issues. It also doesn't help, that I know my family would never approve of such things. There's actually a time, when I truly believe I could never do anything right. I don't like commissioning artists for asking for requests, because I don't want to be a burden. I'd be terrified of saying something wrong.

And that's where Source Filmmaker comes in. Not only was it free, but it fit right into my interests, plus with the sheer variety of models available. I found a way to finally bring some of my ideas into the light.

I worked with the program, for a few years. Never really uploading anything, just stashing the various posters on my hard drive. In that time I've made a couple of friends who shared my interests. they encouraged me to start uploading some of my art.

I did, and without knowing, started something that would change my life.

The majority of what I uploaded we're experiments and just general randomness, but after only a few uploads. Something happened. I started getting requests.

A few people messaged me, asking me to make art for them. I did, although in my mind I'm pretty sure my thoughts were. "Wth? Why are you asking me? Pretty much anyone else could do better."

And then, another person on Discord, messaged me. They asked me if I did commissions. My thoughts were exactly. "Why in the world would you want to pay money for what I make?"

I politely told them, that didn't feel I was good enough to charge money. They insisted, and even presented an offer.

I accepted.

And thanks to this, as well as the help of some of my friends. I finally began building my confidence, and finding value in myself.

I set a few boundaries on what I am willing to do. Also found out that most of the people who were asking for requests, we're just doing so because they are free.

But the best thing of all, about this journey I've embarked on. I'm finally in a place, where I feel like I can accomplish something. I'm finally able to get some of the ideas I've had in my head for so long, in a tangible form. I feel much better about myself, as well.

I highly doubt I would be where I am, today if it weren't for my art.

That's my story. What's yours? What inspired you to begin making art?

I would love to know! ^^
 

Ziggy Schlacht

Hasn't figured out this "straight" business
Kindergarten, we were drawing what we did that previous weekend. I decided (and I somehow still remember this) right there "I'm going to learn to draw." And I somehow stuck with it.

I started drawing furry art because many years later I was drinking someone's homemade mead. It was called "Dirty Wolf" for reasons I don't remember. Anyhow, forgetting the name I asked for the bottle of furry porn, much to the brewer's dismay (that blend is still called furry porn amongst us). That plus alcohol lead to a discussion of "hey, you can draw, why not draw furry porn, you'd make money."

Well, 3 or so years later, I have the porn part down. Not so much the money. But w/e.
 

TyraWadman

The Silent Observer
My mom knows how to sew and draw/paint realism. She's served in the military for over 20 years now.

I've always liked drawing but got into it alot more because of her. She likes anime/manga and has always wanted to grasp the style but can't. So I learned it.

Kinda wish I started with realism to get a better grasp on anatomy but oh well, too late for that now. XD
 

Pomorek

Antelope-Addicted Hyena
Let me start this by saying, I'm not the most social bone in the yard. I have somewhat of a crippling fear of talking to people. I get very intimidated at the notion of noting anyone online.
Well, that's just like me. I think I'd be more social offline if I could meet some furs that way.

It's one pretty crazy success story with your art. I'm at it since more than 10 years now and had maybe 3 people asking me about commissions during that time (I'm never ready for this though, so it has no practical significance).


Now, it's going to be complicated so please stick with me. An important starting point is that I went to school in the 90s, and back then the computers were extremely rare and expensive around here.

I have sort of "anti-talent" when it comes to drawing and I always hated the art lessons at school. I could never get anything even vaguely right! Rather, extremely deformed, messy shapes, "abstract" at best. If I knew about H. P. Lovecraft back then, it would have been appropriate to say that I kept drawing the Court of Azathoth over and over again, haha! The outcome was that I would never think I'd want anything to do with art, ever.

In the later part of school, I accidentally saw some 3D graphics, in the form of a program that allowed to view various WW2 airplanes from all sides freely, also zoom in and out. It was kind of a revelation to me and I started dreaming about being able to make similar things. But as PC computers were unavailable to me personally, there were no practical consequences. Who knows what would happen if I actually could go down that path back then, maybe I would become a CAD engineer and have a normal job, or they would actually make me into a "pro" 3D artist, but I'm straying from the topic...

To cut a long story short, later I went through a lot of very involved education that actually found extremely little use in real life. As I started my first job, I found it to be *much easier* than my studies. My brain was stuck in high gear from all the learning though, and I quickly found myself mentally understimulated. It was then that I came back to the old idea of tinkering with 3D graphics - especially that I finally had some cash of my own and could get a PC and more importantly, an internet connection!

I quickly found about Blender3D, the free but very capable program which became my trusted workhorse ever since. Initially I was intending to simply get back to the old idea of making models of military hardware. But then, I read that they are working on adding 3D fur technology to Blender...

An important thing is that I was having "furry-like" ideas for as long as I remember, being quite obsessed with anthropomorphic animal characters, and this interest didn't die down as I grew up. Finally having an internet access, I got quite literally shocked that I'm not the only one, and instead there's a pretty sizable community around the whole thing! So this got me thinking, I want to learn 3D, and there will be fur there, and my furry interests suddenly got some social validation... Eventually I got so pumped up on ambition, that I burned through all tutorials I could find in the next 6 months (it was 2007 and today's abundance of YT tutorials was a thing of the future). And I emerged as inexperienced but rather well-educated 3D model maker, capable to take on personal projects, even if at a slow pace.

My first big project was making a model of my fursona, simply because it was providing much motivation helping to get through the difficult parts. After that, I started turning to my "typical" kind of art, that is artistic nudity inspired with classical works and Old Masters - but using furry girls as subjects. Putting things more poetically, I'd be joining together the kinds of beauty that remain separate in reality. Also realism, much realism.

I was never setting any long-term art goals firmly, it was only "things I'd like to be able to do". So my art path is a bit random, but looking back there's a structure in this randomness. I spent quite a few years perfecting the technical aspects. It didn't result in the greatest pictures, but as more recently I started paying attention to the actual artistic side of things and what "story" does the image tell, this technical experience pays off nicely. Also, my chipping away at the technical side of things enabled me to make animations. Although I'm not making nearly as much use of that as I'd like, they tend to be humongous projects.

I'm not a popular artist at all, as far as general furry public goes. Guess my way of doing things is kinda too unique for its own good. But then, through my art I made some very few but very special, life-changing contacts. Certain fox who became to me like a brother I never had, to be understood quite literally. And a girl who decided to stay with me for good. And for that alone, all the effort was worth it.
 
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