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Sonic Generations

Conker

Destroyer of Nazi Teddy Bears
I have both the PC and PS3 versions, and the difference is night and day. The PC version is far better than consoles simply due to it's higher framerate. Higher fps means less lag in the controls.
Why do you refuse to get a gamepad? I use a wired 360 controller as my PC gamepad.
My framerate gets spotty in some areas, which is sad because my computer isn't exactly terrible. I run other new games (Bulletstorm, Deus Ex: Human Revolution) on high, but this I need to dick with the settings a bit. Not sure that'll even fix some of the framerate issues. Steam forums show other people having general problems.

I figure if I buy a game for my PC, I should be able to play it with the traditional PC setup. Course, I can't use a mouse on this game...or ctrl or shift or caps lock. Ended up mapping buttons to the ESDF and the arrow keys. Jump is space bar. Modern Sonic feels sluggish if he's moving anywhere but forward :(
 

xcliber

HUGS DAMNIT! U no u want 2!
My framerate gets spotty in some areas, which is sad because my computer isn't exactly terrible. I run other new games (Bulletstorm, Deus Ex: Human Revolution) on high, but this I need to dick with the settings a bit. Not sure that'll even fix some of the framerate issues. Steam forums show other people having general problems.

I figure if I buy a game for my PC, I should be able to play it with the traditional PC setup. Course, I can't use a mouse on this game...or ctrl or shift or caps lock. Ended up mapping buttons to the ESDF and the arrow keys. Jump is space bar. Modern Sonic feels sluggish if he's moving anywhere but forward :(

I'll admit that it has issues on my powerhouse of a PC too on occasion. Specifically in Chemical Plant. Something about ATI cards not liking how the game code handles water.

Wow, really? I can't stand trying to use the keyboard or mouse for ANY platforming game, much less a high speed, precision platformer like Sonic.
 

Conker

Destroyer of Nazi Teddy Bears
I'll admit that it has issues on my powerhouse of a PC too on occasion. Specifically in Chemical Plant. Something about ATI cards not liking how the game code handles water.

Wow, really? I can't stand trying to use the keyboard or mouse for ANY platforming game, much less a high speed, precision platformer like Sonic.
Yeah, Chemical Plant gave me the most troubles. Sky Sanctuary had some hiccups to, but nothing too bad I suppose. I have an ATI card, so I guess that's the problem. Apparently Rage doesn't run for shit on ATI cards to, so I guess this one is on developers being lazy and not coding things right?

I beat Super Meat Boy without a gamepad; I figure I can do the same with this.
 

Jonny

New Member
I think Sonic Generations is probably a good game, but from what I played it just came across as so utterly vanilla I didn't care. It didn't even have new levels to fall back on, and the 3D character models lacked the charm of the original games for me.
Okay, more often than not Sonic's experiments fall flat on their face. But in truth I'm glad they at least tried to shake things up a bit. I think that Sega's heart was in the right place when they made these games, they just lack something in the execution. I liked the concept of Shadow the Hedgehog and actually liked the "dark" style of it. It was let down, however, by the sloppy controls, mediocre graphics and godawful loading times. Similarly, Sonic Riders was a good idea, but way too frustrating. It actually broke one of my PS2 controllers. Sonic CD is a great idea on paper, but the actual logistics of time-travelling are a nightmare. You just can't build up enough speed. Okay, great run fast to travel through time: nice touch. Just make it within the realms of possibility to do so.
One game I did really enjoy, however, was Sonic Heroes. I thought it was a really good game: the controls do bizarre things from time to time and the graphics could be better. But, you know, I think it does a lot of things right. I think the team action gameplay system puts an interesting spin on things without compromising what we love about Sonic. I like the levelling up of characters and the fact the enemies have an actual HP bar. It's not perfect, but I played the heck out of it when I was younger and enjoyed every moment.

So now we come to a traditional Sonic game that sticks to what we know. Which is fine, but unfortunately at this stage we don't care. It offers nothing new, which is both a blessing and a curse, really. I wonder where we go from here.
 

xcliber

HUGS DAMNIT! U no u want 2!
Sonic CD actually had specific spots in each level designed to give the player enough room to time travel, such as a long stretch of flat with a few minor obstacles to make it challenging, or two springs facing each other and all you have to do is bounce back and forth between them. You just have to find the right spot. There's a ton of re-playability in Sonic CD thanks to the time travel aspect.

My biggest complaint nowadays is how short the levels really are. I have every Modern level in Generations beaten in less than 2:30 with the exception of Planet Wisp. At least 3 of them are down under 2 minutes (Green Hill - 1:51, Speed Highway - 1:57, Crisis City - 1:58 ). I just found a new shortcut in Seaside Hill that, on serious run, could put my final time under the 2 minute mark (current best is 2:11 with the new shortcut while playing the rest of the level rather casually). And I could get Chemical Plant down there too if I could just nail that huge shortcut right at the beginning.

The only other thing that bothers me is my own obsessive need to speedrun the levels. I tried playing through the game casually the other day, playing all classic and modern levels sequentially, and all was going good until I found that new shortcut in Seaside Hill and spent about 10 lives trying to figure out how to nail it properly. After that, all bets were off. Got frustrated by the end of Rooftop Run Act 1 and just said, "Fuck it, I don't feel like playing Planet Wisp."
 

Conker

Destroyer of Nazi Teddy Bears
I really like this game now. That mostly falls on two factors: this is the first Sonic game I've played since Sonic Adventures 1, and this is actually a good Sonic game with no bullshit like TURNING INTO A WEREWOLF
 

xcliber

HUGS DAMNIT! U no u want 2!
I really like this game now. That mostly falls on two factors: this is the first Sonic game I've played since Sonic Adventures 1, and this is actually a good Sonic game with no bullshit like TURNING INTO A WEREWOLF
Which is somewhat ironic since it uses the same game engine and game mechanics as Unleashed's daytime levels. If you like Generations, then you might like Sonic Colors too. The wisps aren't nearly as gimmicky as some of Sonic's other recent endeavors.

Speaking of less than loved, more recent Sonic games, dare I mention it: Sonic '06. Sonic and Shadow's games were so horrifyingly broken, retarded, and glitchy as hell, it's easy to overlook the games one redeeming experience. If you can push the typical Sonic "RACE to the goal" mentality out of your mind, Silver's game is surprisingly decent and rewarding, albeit misunderstood. Simple game mechanics: block, throw, walk, jump, levitate. That's it! No rails to mysteriously fall off of, no homing attack to miss it's intended target, no unresponsive vehicles to drive, no forced running sequences where you have absolutely no control over forward and/or aerial movement. It's a solid platformer in it's own right.
 

DW_

memes, you say?
Generations is a good game, that's for certain. I'm hoping that things can only go up from here.
 

Imperial Impact

The Imperial Juicer
Sonic 4: EP 2.

muxv61-1.jpg
 

Imperial Impact

The Imperial Juicer
Dimps is shit
 

Conker

Destroyer of Nazi Teddy Bears
That Sonic Colors level at the very end is fucking balls :(
 

Conker

Destroyer of Nazi Teddy Bears
DOUBLEPOAST

Beat the game today. Got about seven hours in so far, though I still have tons of challenges left and red rings to get. Last boss was kind of stupid. Hell, last two bosses were kinda meh in that they were glitchy. The ending "twist" was really funny though and the game has a nice charm to it, even if the voices all make me upset and Sonic's friends are all terrible (save Knuckles and Tails)

Easily a game I'll go back to to run through levels for fun.
 

DW_

memes, you say?
DOUBLEPOAST

Beat the game today. Got about seven hours in so far, though I still have tons of challenges left and red rings to get. Last boss was kind of stupid. Hell, last two bosses were kinda meh in that they were glitchy. The ending "twist" was really funny though and the game has a nice charm to it, even if the voices all make me upset and Sonic's friends are all terrible (save Knuckles and Tails)

Easily a game I'll go back to to run through levels for fun.

>mfw you call silver terrible

reallybitch.jpg
 

Imperial Impact

The Imperial Juicer

Zydrate Junkie

Name and rank soldier!
I want to get a better computer first, once that's done this game is one of the first I want to get.
 

Mutations2000

Socially Awkward Freak
Sonic Generations is the best thing to happen to the Sonic the Hedgehog series since Sonic Adventure. Period. I still haven't played it, because my older brother's been hogging the gaming area to play both SA2 and Sonic Generations, and when I do have access to it, I always play Skylanders.


Also, I say that all of Sonic's friends who first appeared after SA2 are awful. Also, Charmy. I have no idea why they decided to bring that little fucktard back. He should've died with the Sega Genesis era.
 
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SinakkroKrez

New Member
I loved Sonic Generations. So much fun. I liked playing as Classic Sonic best, the nostalgia. ^.^
So bad it was a bit short, but oh well. Sonic's history isn't really all that long in the primary game line. The only game I enjoyed as much as this was Need for Speed: Hot Pursuit and Shadow the Hedgehog. I mean, he used guns in that game! :D
 

DW_

memes, you say?
But silver IS terrible.

No, his debut game is. Seperate the character from the game. He actually has a ton of potential provided Sonic Team doesn't fuck up again.
 

Conker

Destroyer of Nazi Teddy Bears
I loved Sonic Generations. So much fun. I liked playing as Classic Sonic best, the nostalgia. ^.^
So bad it was a bit short, but oh well. Sonic's history isn't really all that long in the primary game line. The only game I enjoyed as much as this was Need for Speed: Hot Pursuit and Shadow the Hedgehog. I mean, he used guns in that game! :D
Which is why that game is terrible.

I clocked in around seven hours, so that's not too bad for a Sonic game. Hell, the old Genesis games could be beaten fairly shortly if you knew the levels well enough. I still have other side stuff to do as well, so this game could easily last another three. Seems respectable to me.
 

Mutations2000

Socially Awkward Freak
Holy sweet Jesus, I finally had a chance to play Sonic Generations. It was so freaking epic! The rumbling of the controller every time I smashed an enemy to pieces was so satisfying!
 
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