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The Elder Scrolls V: Skyrim.

Hail!

I have extensively been following the development of the next chapter in the Elder Scrolls universe, Skyrim. Seeing how the Elder Scrolls are at the heart of my gaming soul, I was just curious to know if anyone else shares my passion for these games, and is following its development. Game Informer has the mainstay the games development and you should check out the Skyrim hub if you would like to know more...

http://www.gameinformer.com/p/esv.aspx
 

STB

Member
Re: The Elder Scrolls VI: Skyrim.

The release date is marked on my mental calender. I'm excited.
 
T

Tycho

Guest
Re: The Elder Scrolls VI: Skyrim.

If I actually gave a shit about TES anymore I would demand that V (or VI) be set in Akavir and that Todd Howard's head be put on a big pointy stick in front of Bethesda HQ. But I've fucking had it with Beth and TES entirely. I'll enjoy Daggerfall and Morrowind, try to forget about Oblivion, and never drop a dime on their crap again.
 

Catilda Lily

May all your bacon burn.
Re: The Elder Scrolls VI: Skyrim.

Two things happen that day for me, Elder scrolls comes out and my brother is getting married.
 
Re: The Elder Scrolls VI: Skyrim.

If I actually gave a shit about TES anymore I would demand that V (or VI) be set in Akavir and that Todd Howard's head be put on a big pointy stick in front of Bethesda HQ. But I've fucking had it with Beth and TES entirely. I'll enjoy Daggerfall and Morrowind, try to forget about Oblivion, and never drop a dime on their crap again.
There seem to be some heated feelings here. I take it you were not happy with how Beth simplified Oblivion? I can say that I am not to happy about it either. Morrowind has so much more... everything, so many people have discussed that Morrowind has and still hold to a higher standard, myself included. The simplicity of Oblivion over Morrowind is insane, Beth took out 6 skills in Oblivion, leaving a total of 21, and now in Skyrim there is only 18. As in previous games you chose your class, you major skills and so forth, now Todd mentioned that in Skyrim you wont even have a class! Your "class" is just going to be the skills you use most often and get better at them while using them... Interesting. All in all Oblivion is still a great game. However, too may things are missing and thought was absent on some of the development.
 
Re: The Elder Scrolls VI: Skyrim.

LMFAO!!! That is HILARIOUS!!! The expression oh his face was similar to mine when I first herd of the games announcement as when I was watching the Trailer it self. Much gratitude for the submission!
 

Flatline

Professional Lurker
Re: The Elder Scrolls VI: Skyrim.

They can't please everyone.

That's not an excuse for making shitty games. Oblivion was bad. Fallout 3 was horrible. Haven't tried New Vegas, but I won't do it before the price goes down drastically.

I still play the shit out of Morrowind, though.
 

Xenke

Member
Re: The Elder Scrolls VI: Skyrim.

That's not an excuse for making shitty games. Oblivion was bad. Fallout 3 was horrible. Haven't tried New Vegas, but I won't do it before the price goes down drastically.

I still play the shit out of Morrowind, though.

New Vegas was better than Fallout 3.
 

Mentova

I live, I die, I live again
Re: The Elder Scrolls VI: Skyrim.

That's not an excuse for making shitty games. Oblivion was bad. Fallout 3 was horrible. Haven't tried New Vegas, but I won't do it before the price goes down drastically.

I still play the shit out of Morrowind, though.
New Vegas wasn't made by Bethesda.
 

Flatline

Professional Lurker
Re: The Elder Scrolls VI: Skyrim.

Meh. I probably won't buy it this year anyway.

Does it have more bugs than STALKER SoC?
 

Mr Meatballs

Banned
Banned
Re: The Elder Scrolls VI: Skyrim.

ABOUT FUCKING TIME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
 
Re: The Elder Scrolls VI: Skyrim.

I never touched any of Bethesdas other games, only the Elder Scrolls. I have always been a medieval person, swords, magic, and fantasy guy. Their other games just never really appealed to me...
 

STB

Member
Re: The Elder Scrolls VI: Skyrim.

I disagree. Fallout 3 was a great game in my opinion. I'd like to know why you dislike it though.

Same here. I loved New Vegas too. But if I had a quarter for every time they glitched up/froze... I'd probably be up to like $9.
 

Flatline

Professional Lurker
Re: The Elder Scrolls VI: Skyrim.

Fallout 3 is Oblivion with guns. The facial expressions were at least less retarded, but it's still crap. It's just boring. Everything looks the same (no, I'm not a graphicsfag, I could care less about it. But seriously, that seeing the same gray shit all the time is just boring). I couldn't play it for more than an hour without getting a headache. When I first played the game, I thought it was pretty, cool, but I always get bored of it after two hours of playing. Same with Oblivion.
 
Re: The Elder Scrolls VI: Skyrim.

I would agree that Oblivion's environment was very repetitive, one big forest... Morrowind on the other hand, had a really diverse landscape. Ash storms, Red Mountain, the swamps of the Bitter Coast and plains of the Grazelands. I love to explore Morrowind and expanding my map.
 

Flatline

Professional Lurker
Re: The Elder Scrolls VI: Skyrim.

I would agree that Oblivion's environment was very repetitive, one big forest... Morrowind on the other hand, had a really diverse landscape. Ash storms, Red Mountain, the swamps of the Bitter Coast and plains of the Grazelands. I love to explore Morrowind and expanding my map.

My 'this' button disappeared, so...

THIS SO MUCH THANK YOU.

The dungeaons/caves in Oblivion were a pain in the ass too. Gah. Also, the character models were so. Fucking. Ugly. Especially the Argonians. They looked nice in Morrowind, but in Oblivion... ugh. And the Orcs were ugly as hell too, which is hell of an achievement considering that Orcs are meant to be ugly.
 
Re: The Elder Scrolls VI: Skyrim.

Oblivion seemed so rushed and demoted. All of the monsters were common RPG monsters, as apposed to all of Morrowinds unique creatures, save the cave rat. And don't even get me started on the Argonian character models! I mean the female Argonians had breasts, wtf! Their Reptilians, no species nurses their young. Bethesda was just to lazy to come up with a unique character model. So what happened when the writer asks the lead designer what to do with the appearance of the Reptilian Argonians? He said, "Give em' boobs."
 

Xavan

New Member
Re: The Elder Scrolls VI: Skyrim.

New game engine. That'll spiffin things up a bit. But only 18 skills? Damnit. Funny video by the way.
 

Daniel Kay

Scalie love
Re: The Elder Scrolls VI: Skyrim.

I think it went like this for me:

New Game announced: huh...
TES 5 revealed: ohhh...

Revealed that the story revolts around you being a dragon slayer: ... fuck


Plus in almost all screenshots so far, what did they show of the environment? Snow, snow, snow, ice, rocks and snow... yea, seems like they didn't learn fuck in terms of interesting landscapes.


Oblivion seemed so rushed and demoted. All of the monsters were common RPG monsters, as apposed to all of Morrowinds unique creatures, save the cave rat. And don't even get me started on the Argonian character models! I mean the female Argonians had breasts, wtf! Their Reptilians, no species nurses their young. Bethesda was just to lazy to come up with a unique character model. So what happened when the writer asks the lead designer what to do with the appearance of the Reptilian Argonians? He said, "Give em' boobs."

I'd say with the "story" they went with they slipped even deeper into standard fantasy... really, evil dragons attack and you, the big hero from the legend, has to slay them? How deeper into clichés do you have to dig?
And I agree on the Argonians 100%, I mean they ADMITTED it was to cut corners and NOT a design decision.


What makes it even sadder for me is that some of the things they have planned sound quite good in terms of gameplay mechanics, but really they learned NOTHING between Oblivion and Skyrim, story is as flat as it can get (unless they have some HUGE surprise planned this is really kindergarten level), environments still seem boring and monotone from what they revealed, even more skills simply cut instead of REWORKING the whole thing with improvements...

And hell, it even looked promising after I played Shivering Isles because there they did a lot of interesting things and experiments, hell there they even did a "screw destiny" as your actions actually "defied" a prophecy, but that all seemed to have gone in the garbage now.
 
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