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The Pokemon Thread

Jags

Shepherd of Fire
It's all finished now, so it's alright. (also sitting smug in top bands for my essay writing. So I'm alright with kicking back to training ^.^)
 

Jags

Shepherd of Fire
They certainly wouldn't get Pokerus

or Krabbies.
 

Jags

Shepherd of Fire
But, is King's Shield more flattering than Protect?
 

Gumshoe

Member
It depends on how many times protect is used before rest. Bullet seed would probably be super effective against protect.
 
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SirRob

Well-Known Member
Oh man, I just finished raising my Sylveon-- I finally have a team of 3 competitive Pokemon. I tried it out in Battle Spot, and I won my first match! Thank goodness they didn't run Swords Dance!
 

Alexxx-Returns

The Sergal that Didn't Vore
Oh man, I just finished raising my Sylveon-- I finally have a team of 3 competitive Pokemon. I tried it out in Battle Spot, and I won my first match! Thank goodness they didn't run Swords Dance!

I've been wondering how Sylveon is used in competitive battling - I mean, with a high Spec. attack it makes sense, but her Spec. def is also buffed as opposed to her speed so I can't see her as much of a sweeper - and getting hit with a physical move would finish her. How do you use her to full effect?
 

Teal

Squirrel
I've been wondering how Sylveon is used in competitive battling - I mean, with a high Spec. attack it makes sense, but her Spec. def is also buffed as opposed to her speed so I can't see her as much of a sweeper - and getting hit with a physical move would finish her. How do you use her to full effect?
Mine can take a hit, and he's not even ev trained in defense. :/
 

DarrylWolf

Banned
Banned
There are ways to get around Protect....

Swift is such a wonderful move. I used it to win linked battles against Diggers and Flyers in Gen One and it's still extremely useful today for seeping through opponent's defenses.

I've always wondered why there wasn't a "Defend" or "Idle" button on Pokemon, which might come in handy when your Pokemon gets confused. You obviously don't want your Pokemon to defeat itself through Confusion yet you HAVE to make a move. In other RPGs, a confused character can STILL simply opt not to move to avoid self-damage. Why can't we do the same in Pokemon? Plus, if you know your attacker will use a charge attack, doubling up on defense might not be a bad idea. If you want to play a Double or Triple Battle, how much more devastating would it be if the best defender on your team could actually learn to Cover the Glass Cannons who might be able to impact the battle if they don't get knocked out. If a physical or projectile attack, super-effective against one Pokemon is instead absorbed by one of a different type against which it might not be effective through the use of Cover, that would change the course of certain Triple Battles.
 

Teal

Squirrel
Swift is such a wonderful move. I used it to win linked battles against Diggers and Flyers in Gen One and it's still extremely useful today for seeping through opponent's defenses.

I've always wondered why there wasn't a "Defend" or "Idle" button on Pokemon, which might come in handy when your Pokemon gets confused. You obviously don't want your Pokemon to defeat itself through Confusion yet you HAVE to make a move. In other RPGs, a confused character can STILL simply opt not to move to avoid self-damage. Why can't we do the same in Pokemon? Plus, if you know your attacker will use a charge attack, doubling up on defense might not be a bad idea. If you want to play a Double or Triple Battle, how much more devastating would it be if the best defender on your team could actually learn to Cover the Glass Cannons who might be able to impact the battle if they don't get knocked out. If a physical or projectile attack, super-effective against one Pokemon is instead absorbed by one of a different type against which it might not be effective through the use of Cover, that would change the course of certain Triple Battles.
I've played other games of Pokemons type and I can't think of a single one that had an idle. And the ones where you could defend either had the chance of confusion damage or you couldn't control them while confused.
 

DarrylWolf

Banned
Banned
I've played other games of Pokemons type and I can't think of a single one that had an idle. And the ones where you could defend either had the chance of confusion damage or you couldn't control them while confused.

There are some times when an "Idle" move should be used. In a triple battle, when it's three-on-one, one of the trio on the extreme right cannot attack the one remaining Pokemon on the extreme left. Usually not a problem, unless of course you have the two other Pokemon faint and you are left with two Pokemon, one on each team, too far away to hit each other. If there are no other Pokemon left in both Trainer's pockets, what you have is the Pokemon version of chess' "Only Kings Remaining" stalemate, one of two possibilities of a Pokemon draw- the other being Selfdestruct knocking out both Pokemon, with none remaining in both Trainers' possessions.

It's an extremely rare circumstance but if that's the case, then the match must be called without an official winner, all because of the inability of characters in a triple battle to move laterally.
 
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Teal

Squirrel
There are some times when an "Idle" move should be used. In a triple battle, when it's three-on-one, one of the trio on the extreme right cannot attack the one remaining Pokemon on the extreme left. Usually not a problem, unless of course you have the two other Pokemon faint and you are left with two Pokemon, one on each team, too far away to hit each other. If there are no other Pokemon left in both Trainer's pockets, what you have is the Pokemon version of chess' "Only Kings Remaining" stalemate, one of two possibilities of a Pokemon draw- the other being Selfdestruct knocking out both Pokemon, with none remaining in both Trainers' possessions.

It's an extremely rare circumstance but if that's the case, then the match must be called without an official winner, all because of the inability of characters in a triple battle to move laterally.
Personally I'd rather risk confusion damage than giving the enemy a free turn.
 

CaptainCool

Lady of the lake
I just discovered that chaining Pokémon with the radar simply doesn't work on a train >__> Way too bumpy and distracting...
 

BRN

WTB Forum Mod Powers
There are some times when an "Idle" move should be used. In a triple battle, when it's three-on-one, one of the trio on the extreme right cannot attack the one remaining Pokemon on the extreme left. Usually not a problem, unless of course you have the two other Pokemon faint and you are left with two Pokemon, one on each team, too far away to hit each other. If there are no other Pokemon left in both Trainer's pockets, what you have is the Pokemon version of chess' "Only Kings Remaining" stalemate, one of two possibilities of a Pokemon draw- the other being Selfdestruct knocking out both Pokemon, with none remaining in both Trainers' possessions.

It's an extremely rare circumstance but if that's the case, then the match must be called without an official winner, all because of the inability of characters in a triple battle to move laterally.

Not true - the move Struggle deals 25% of the user's max HP in recoil damage.
 

SirRob

Well-Known Member
I've been wondering how Sylveon is used in competitive battling - I mean, with a high Spec. attack it makes sense, but her Spec. def is also buffed as opposed to her speed so I can't see her as much of a sweeper - and getting hit with a physical move would finish her. How do you use her to full effect?
I'm not gonna call this full effect, but I've invested entirely in its Special Defense on a team that's otherwise lacking in it. I've only had one battle with it so I can't really tell you how effective it is, but it managed to do pretty well there.
 

DarrylWolf

Banned
Banned
Not true - the move Struggle deals 25% of the user's max HP in recoil damage.

But what if the Strugglers are both Ghost-type. Also, what if you have a Ditto going up against another Ditto? You shouldn't be ashamed of a draw in Pokemon, that only proves you've seen all the linked battles have to offer. A self-destruct or ecplosion double KO with no Pokemon remaining is actually kind of cool because stalemates are so rare.
 

BRN

WTB Forum Mod Powers
Struggle ignores type comparisons, so it ignores Ghost's immunity to Normal moves. And if it was Ditto versus Ditto, the fastest Ditto would lose because it'd run out of Transform's PP first.

A draw-by-jihad would be pretty awesome. I think that's actually counted as a draw in the game's coding, not sure.
 

Stratelier

Well-Known Member
But what if the Strugglers are both Ghost-type. Also, what if you have a Ditto going up against another Ditto? You shouldn't be ashamed of a draw in Pokemon, that only proves you've seen all the linked battles have to offer. A self-destruct or ecplosion double KO with no Pokemon remaining is actually kind of cool because stalemates are so rare.

Back in Gen 3 it was discovered that if you pit Wobbuffet vs. Wobbuffet and equipped both with Leftovers the battle would never end because even once they start Struggling, the Leftovers keep them at full HP. That's why (1) Gen 4 allowed Shadow Tag to cancel itself out and (2) using Struggle in Gen 5 costs you 25% of your HP instead of standard recoil damage.

PS: You have GOT to see this one.

http://www.collegehumor.com/video/6935996/updated-pokerap-with-all-718-pokemon
 
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SirRob

Well-Known Member
IV breeding Zorua is not going so well.

"This Pokemon has some fantastic stats. That's how I judge it. But this Sp. Atk won't even leave a scratch on an opponent... And it looks like it's no great shakes when it comes to Sp. Def either... And that Speed stat... Well, it's nothing to brag about, that's for sure."
 
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