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Things in video games that annoy the @#%$ out of you.

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LordWibble

Member
Games that don't cater to a decent range of ability, whether it be by being insanely difficult even on the lowest setting *coughstalkershadowofchernobyl/clearskycough* Or far too easy on the hardest *coughhalocough*.
 

serph

Kicking puppies since 1993
RPG sequels that give no reason to loss of stats and equipment. at least DDS2 hinted at a reason, but stuff like FFX2 just expect you to say "yay! i lost all my rare items and all my characters are now unable to cast any of the spells that i spent 1625 hours earning! ........YAY!!!!"
 

scarei_crow

nekomancer
games that, when enemies hit you, they do a slow attack that you cant avoid for no reason, then you cant stand up because you're getting spammed with lasers, then a rancor starts stomping around 5 meters away and you still get hurt! and the force grip is unbelievably clumsy, and you start wishing you had have kept psi-ops...

in case you don't reciginze, im talking about force unleashed, great game, filled with frustrations...

oh! and games with tacked on features, like the lego games for DS...
 

Daniel Kay

Scalie love
Old topic but i think this will never really die

A personal one is, well, i think this TV Tropes entry here says it well:
http://tvtropes.org/pmwiki/pmwiki.php/Main/ReptilesAreAbhorrent
Pretty much the fact that this is STILL so much in use... example in an upcomming game "X Blades", what are the main enemies you mow down... a horde of lizard men... and i think the still present "kill the dragon" goal in PRETTY MUCH EVERY DAMN FANTASY GAME speaks for itself...

But before this boils down to "danny is whining about this again!" this doesnt just apply to scalies, it's pretty much the use of "token evil creature" in games or to boil it even further down the old, dusty and rancid plot of "good vs evil" wherein evil is never someone who has goals with you just standing in the way (example: "we need land to live and the only way left to get it is war") but always "evil for the SAKE of beeing evil" (example: "hey you there" *stab* "fun times")

I guess this is to simplify story telling, you'd feel sorry to kill someone who just tries to solve his own hopeless situation... but that is the POINT, the old "kill them because they are evil" is FUCKIN OLLDDD... and this again rises up to "hey lets just re-use what has been used as the token evil guys for YEARS already, no need to think of something new"... and why do you kill them "uhm... because they're evil... it's in the manual" (sadly a good deal of abusing xenophobia also plays into this, if something is different you're ok to kill it)

Conclusion; STOP using above linked cliche and also apply this to all the "token evil guys"... and no not just to serve as humans pets as many games treat this, seriously in all those games you're only "good" if you SERVE HUMANS AS PETS

Example from "Drakan: The ancients gates", you meet two Arokhs old friends (two dragons) but instead of helping you to save mankind they simple refuse... what do you do... kill them, simply because they REFUSED

So how could i add all this together...

Game programmers, story writers... get your heads out of your ASSES and DROP THE STORYLINE AND SETTING CLICHES
 

NerdyMunk

Only a Book Smart Nerd
Thread is going to die very soon
 

Daniel Kay

Scalie love
Thread is going to die very soon

Possible but wanted to see if the old one can catch on instead of starting a new one, just hope people dont see this as an open invitation to freely attack things now... seeing how this forum goes i guess i can say bye bye thread
 

NerdyMunk

Only a Book Smart Nerd
It's called necroing. It gets frowned upon here and usually causes a thread lock.
 

Daniel Kay

Scalie love
It's called necroing. It gets frowned upon here and usually causes a thread lock.

Well never saw a rule against it at least not in the official rules but ok if people have to play crazy i'll attempt to make a new one

But honestly i always thought "hey there already is one, lets use that instead of having to make a new one" is better and honestly most "necro bashing" comes from just beeing ABLE to do it... oh well i'll see where this will go...
 
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Starwind87

New Member
Games that have been in development for freaking /ever/ but still release with ungodly amounts of nearly game-breaking glitches. Although I love Left 4 Dead, it's the perfect example, having been under development for ages but when it first came out it had so many glitches that a single person could run through the campaigns just using the quick melee glitch.
 

Art Vulpine

Art Vulpine
Games that get their plot and levels cannibalized due to the developers facing a deadline and having to cut stuff.

Games that have bad camera angles that depending on where you are the camera goes into a wall.

Games with wonky learning curves. These are ones where the first level is easy but the third level is next to impossible. There needs to be a smooth curve for learning a game.

Games with sterotypical hero vs. villian. Add some depth in the story besides this good vs. evil stuff.
 

Digitalpotato

Rants like a Gryphon
Players that annoy the @#%$ of me in Team Fortress 2:

-When you get on a server only to find a demoman and a pyro inside your spawn base throwing bombs and spawn-camping, or see a sniper floating 20 feet in the air thanks to the hackers. (This is on the PC, fyi, and i'm pretty sure the servers where this happens aren't VAC-secured or whatever that is)

-When I'm trying to heal a Demoman or a soldier and they blow themselves OUT of range of the medgun and then yell at me for not healing them.

-when I get yelled at for not healing a pitfall.

-When demomen and soldiers blowthemselves up at red health when I'm trying to heal them.

-When I invuln a scout to cap the control point or move the payload and then he takes out his bat, runs OFF THE STUPID CONTROL POINT, and then proceeds to Leeroy the engineers.

-When I move the invuln on a heavy instead and the Leeroy scout gets blown up, he yells at me for taking it off.

-WHen I invuln someone on Payload and they start Leeroying.

-Healing Scouts. HOLD STILL DAMMIT!!!!!
 

Nakhi

Emperor of Anea
Morrowind - Cliff Racers

Halo - Kamikaze Grunts, because most of the time you are not paying attention to them

Nothing else coming to mind yet.
 

pheonix

back'n up back'n up
unnecessarily powerful creatures that are harder then bosses in RPGs, Why are they there and what's the point of the bosses then?
 

ADF

Member
Console to PC ports that cannot be arsed to use proper wide screen aspect ratios.

I'm talking about games that use black bars to force the image into 16:9, games that take 4:3 and crop the image into 16:10 so wide screen users actually get less on screen than 4:3 displays.

If you cannot be arsed to perform a decent port of a game then why the hell should people buy your products? Sooner or later developers/publishers get a reputation for shitty ports and we boycott their ass, then they use piracy to justify their poor PC sales. :roll:
 
T

Tycho

Guest
Oh, hey, I've got one.

Default or premade character builds that suck harder than a 747 jet engine.

For shits and giggles I just started up NWN and clicked on nothing but the "Recommended" button throughout creation and level-up, all the way to level 40. Sweet Christ, who the fuck designed the default level-up packages? It's a total clusterfuck. Weapon focus on MORE than one weapon? And one of them is a two-hander, therefore nullifying any justification of such a choice for dual-wielding. And a couple of archery feats. What? WHAT? None of this makes ANY sense. My god, I pity the poor idiot who lets the CPU hold his hand through that game.

Of course, NWN isn't the only game with idiotic/nonsensical/blatantly inferior default characters. Why the fuck is it that the only way to get a decent character is to custom-build it? This shouldn't be the case.
 

Ashkihyena

Back off man, I'm a scientist
Oh, hey, I've got one.

Default or premade character builds that suck harder than a 747 jet engine.

For shits and giggles I just started up NWN and clicked on nothing but the "Recommended" button throughout creation and level-up, all the way to level 40. Sweet Christ, who the fuck designed the default level-up packages? It's a total clusterfuck. Weapon focus on MORE than one weapon? And one of them is a two-hander, therefore nullifying any justification of such a choice for dual-wielding. And a couple of archery feats. What? WHAT? None of this makes ANY sense. My god, I pity the poor idiot who lets the CPU hold his hand through that game.

Of course, NWN isn't the only game with idiotic/nonsensical/blatantly inferior default characters. Why the fuck is it that the only way to get a decent character is to custom-build it? This shouldn't be the case.

I wish I could start NWN, but the stupid thing won't reinstall on this PC, thanks game, and yes, that does suck that already made characters suck.

Gameshark codes. Are people really that pathetic?

Sad to say, but yes I am, besides, there are times those are a necessity, like if you're playing that God awful NES Ghostbusters game, but then why would you want to play that unless you're trying to show off how fucking horrible it is.
 
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SuperFurryBonzai

is that really necessary?
my most hated thing in video games is the annoying 10 year old having a sleepover with his buddys and thinking hes cool by showing his M rated game to his buddies and badmouthing everyone in the party
 

Lucedo

Active Member
For me, the babies from Yoshi's Island DS. Their cries are so annoying that i forget the fact that its just the game.

PC Elitists - a class of gamer who prefers PC gaming over others. Their opinions are always biased against console games, primarily play FPS and RTS games, and shun certain genres of gaming i.e JRPGs. The reason why they act like that is that they claim that they are too good for console games.

The Torque Bow from Gears of War - A direct hit = instant death.
 

MistahFixIt

More Machine Than Musteline
Players that annoy the @#%$ of me in Team Fortress 2:

-When you get on a server only to find a demoman and a pyro inside your spawn base throwing bombs and spawn-camping, or see a sniper floating 20 feet in the air thanks to the hackers. (This is on the PC, fyi, and i'm pretty sure the servers where this happens aren't VAC-secured or whatever that is)

-When I'm trying to heal a Demoman or a soldier and they blow themselves OUT of range of the medgun and then yell at me for not healing them.

-when I get yelled at for not healing a pitfall.

-When demomen and soldiers blowthemselves up at red health when I'm trying to heal them.

-When I invuln a scout to cap the control point or move the payload and then he takes out his bat, runs OFF THE STUPID CONTROL POINT, and then proceeds to Leeroy the engineers.

-When I move the invuln on a heavy instead and the Leeroy scout gets blown up, he yells at me for taking it off.

-WHen I invuln someone on Payload and they start Leeroying.

-Healing Scouts. HOLD STILL DAMMIT!!!!!


I think you need to start playing on some of my servers. :/ The average IQ of the players present is higher than their shoe size, thankfully.

But yes, all of these are annoying. Here's a few of mine:

w+m1 Pyros - Seriously, you might as well stick your head in the dirt for all the good it will do. lrn2ambush.

OCD Medics - There are other people on the team BESIDES your pet Heavy. He'll live for two seconds while you heal me.

n00b Engineers - Newbie engineers I go out of my way to help. n00b engineers, I pray for friendly fire. Why? Cuz they dropped their sentry gun down in front of mine. Ass.

Winbombers - Demomen who use their stickybombs as offensive weapons. Protip: If they were meant to be used in battle, they would detonate on impact like, oh gee, your grenades do?!

LEEROY JENKINS Syndrome - Solo Suicide Pushes waste time and do very little. This is especially annoying if you are a Medic and opt to use Kritzkrieg on your paitent over Ubercharge. You only have ten seconds; don't bite off more than you can chew.


- - - - -

For games that aren't online, I think the only thing I really, really despise in videogames is Quick-Time Sequences. Those 'Push Dis Button If Ya'll Wanna Live' cinematics. Espeically annoying if no advance warning of these sequences is given.
 

Digitalpotato

Rants like a Gryphon
unnecessarily powerful creatures that are harder then bosses in RPGs, Why are they there and what's the point of the bosses then?

Bragging rights and random fun.
 

Vore Writer

Dog faced God
When somebody walks up to you while you're swinging a weapon, and you get in trouble for hitting them. Oblivion..
 
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