Played more Skylanders: Giants last night. Wilikin Village, a.k.a. Facadeville, was highly creepy at first given the way it only exists as a set of cardboard props. But the end-level boss, the Chompy Mage, seriously made up for that.
Inbetween rounds where he rampages around as a giant Chompy spawning smaller Chompies, he launches bullet-hell swarms of these projectiles that are either red (damage) or blue (healing). An NPC gives you an item that lets you instantly teleport between the "real" and "facade" versions of the world, which also inverts which projectiles are which. To counter this, the Chompy Mage immediately starts bombarding you with swarms of both projectiles at the same time while you switch between them, Ikaruga-style.
(Said action starts about 2:30 in).
[video=youtube;44r8L6BHNLc]http://www.youtube.com/watch?v=44r8L6BHNLc[/video]
In other words: That. Was. Awesome.