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What Are You Playing Right Now?

lupinealchemist

Hamburger time.
Castlevania HOD and Chrono Trigger for DS. I tried Fire Emblem but couldn't wrap my head around the gameplay, yet.
 

DarthLeopard

Has lost his Soul
Internet chess,as usual
 

Sarcastic Coffeecup

Hand. Cannot. Erase.
Chivalry.
It's free weekend and there're absolute shit-for-brains swarming every server.
 

Xeras'na Bladewing

Guardian of the Twilight Realm
Popped Mass Effect 3 back in recently. Going to finish my Insanity run on my Sentinel Shep.
 

Rheumatism

Well-known Weller
Dark Messiah of Might and Magic. This game is hilarious.

18x09FK.jpg
 

Stratelier

Well-Known Member
The battle against Chi You (the eight-armed demon in Gate of Illusion) was hilarious. First, his weapons aren't anything to write home about - his huge axe projectiles and shuriken won't even hit you as long as you're at ground level. The real threat is plain old collision damage, as his movements are mostly random and he's totally immune to projectiles so you have to get in close and personal with your whip. And he likes to block things with his shield. But it turns out that if you whip his shield several times it'll stun him and create a short opening where you can jump and leap up to strike him in the face - but then he counters by hopping forward into you. Anyway, I did beat him after about six tries ... only for part of the ceiling to fall on me when I tried to go for the treasure chest. Kaizo Trap much?

WTF Viy is immune to subweapons too? Okay, at least I can get in striking range with my double-jump, but that battle took a lot of tries (didn't feel like as many as Bahamut did, but still) mainly because Viy likes to spam his IMA CHARGIN' MA LAZER attack a lot more than he used to (and more or less from the start of battle), and how it burns off some of the platforms makes it much more difficult to hit his eye when it's exposed. On the bright side, he only advances when his eye is open instead of all the time.

At least climbing the Tower of the Goddess wasn't quite so annoying. Those invisible enemies now act like Boos from the Mario series - they back off when you're looking at them, but charge at you when you turn your back. Fortunately they have a very slightly visible silhouette now so once you know where they are you can take them out. I need to do something about those Goddess statues though - need to find a way into the Chamber of Birth. Seems like I need to save up $200 for that snapshot program in the Tower of Ruin shop now.
 

DarthLeopard

Has lost his Soul
Pacman
 

veeno

See ya latter ****ers.
Et for atari.

*shoots self*
 

Symlus

Sophisticated Snake
About to play Dust 514. F2P? Check.
 

Stratelier

Well-Known Member
Finally found that Twin Statue and broke the seal in the Twin Labyrinths - now I can explore it properly. But how the heck do you get into the Chamber of Birth again?
 

Stratelier

Well-Known Member
Baphomet is no pushover anymore in La Mulana. In the original that demon was almost anticlimactic, but now its lightning and fire attacks strike across the entire room ... and the best part is how once you've done enough damage Baphomet gets tired of just standing there and transformed into a slightly smaller, more mobile form with completely new attacks.

I finally made it through the Chamber of Birth though ... to discover that the new Palenque isn't any easier. Great. Well, I suppose I can go challenge the Dimensional Corridor now that I have the Key for it....
 

Stratelier

Well-Known Member
And now I realize why La Mulana bosses are killing me so damn quickly: Because I read that one tablet in Mausoleum of the Giants. Y'know, the one that forbids you from reading it again? Apparently, not only does it spawn more enemies throughout the game but it doubles the bosses' HP and their attack power. Yeowch. Anyway, Palenque finally went down but Baphomet is still putting up quite the fight.
 

Tobran

New Member
Guild Wars 2. There was a big patch day before yesterday nad its nice to play though and see how they fixed everything :)
 

Stratelier

Well-Known Member
Baphomet finally went DOWN. That's right; burn, you demon, burn. All those minibosses in Tiamat's corridor -- they look pretty awesome in the remake. Especially Ushumgallu (I think that's his name), a flying dragon in golden armor now. But where's the last midboss? Great. According to a guide that obtuse hint under the giant naga statue in the Inferno Cavern ("turn left and swing your weapon; turn right and swing your weapon") is the hint for this. A guide on GameFAQs says to do this in two or three locations to open up the path.

Hate resorting to GameFAQs all the time, but when you're stuck....
 
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