TMNT Tournament Fighters.... and Duck Hunt.
Those were two mini-tourneys I got in on during the convention this weekend.
Tournament Fighters.... there was no chance I could get first. There was someone practicing all morning before the tourney and they played Armaggon to devastating effect. The only win I got against him in practice (out of 13 attempts) was with Wingnut (because I found out the weak version of the Moonbuster was at the right angle to counter his usual jump response).
There were five in that tourney - the Armaggon player, a persistent Wingnut player, me (I played Wingnut most of the tourney - and even got a Mad Spectre instant-KO in an early match - but I played Aska against the Wingnut player which turned out to be a mistake), a Shredder player, and I think the only person who played a Turtle (they played Raph) did the worst out of everyone.
Naturally, the Armaggon player took first. It wasn't ever in doubt, watching the guy play in practice. I took third.
Duck Hunt? Well, that was more of a "take your best two tries and post your scores". We played on miniature TVs (I believe we're talking less than a 12-inch TV here, maybe even less than 9 inches), required to stay a certain distance away from the TV. I actually posted the first solid score, somewhere in the 400k range (round 19) on my first attempt. Later in the day, someone topped that at around 590k.
I took my second attempt on the second day of the convention, and made it to round 21 and about a 560k score, which turned out to be second place. Turns out from about round 20 onwards, you have to play perfectly and shoot down every duck or it's game over.
Watching the way most people played in that tourney, very few people know to aim down the sights of the Zapper (which actually matters, believe it or not, when you're using that small of a TV).