I actually made extensive use of the Terminal for things like: SSH, Telnet, Ping, Traceroute, Dig, Whois, Host, LFT and NMap
When I started using a windows laptop again (upgrading to a Wintel was cheaper than upgrading the macbook), I missed the commandline that was a part of my mac system.. I miss those tools and utilities that I found so useful.
You should download a copy of Cygwin, then, and do a full install. It'll give you Bash and all those tools you've come to know and love. I've got it replacing my command prompt full-time. You can even compile apps from source using its tools, just like in *NIX/Mac OS.
Lookup Protected Path, its a DRM technology that Microsoft added into Vista and Windows 7.. it purposly degrades the audio and video output of 'protected content' when the audio and video are transmitted over older unsecured connections, which basically means non-HDMI connections, since only HDMI supports HDCP to my knowledge. VGA is an exception to this. The DRM code itself also contains mechanisms to prevent apparent tampering... tilt-bits that will reset the video subsystem if it detects an attempt to bypass the protection... the tilt-bits however can be triggered by something as simple as a programme glitch..
See, this is actually more part of the HDCP protocol (which also supports DVI, which is directly compatible with HDMI so long as the signal is digital) than anything. As I understand it, this is all part and parcel of the
HDCP spec, which will normally outright break a non-HDCP high definition video and degrade high definition audio. Given this, it seems more like Microsoft's implementation here actually provides extra support and a work-around for those devices that don't have HDCP.
Windows Genuine Advantage has been known to never fail
I stopped reading that paragraph here.
There is so much evidence to the contrary that you're just not even funny. I'm not gonna touch this one any further. Perhaps you were thinking WPA?
As for the Spore activation and your C&C activation, it's pretty obvious that if a program changed your windows ID number, you either used a program with features that go against the Windows EULA, or you were using a pirated copy of Windows. Bottomline is: You "disobeyed" the rules.
Not against any EULA, really, though it
was "disobeying" the rules. Normally that value would never be touched, though it's globally-identifiable since it never changes. That's why the copy-protection thought it was a good place to look to be sure that the computer it's running on is the same as it was the last time it was launched.
Programs such as DAEMON Tools and Alcohol are also not endorsed by Microsoft, as they install third party unsigned drivers to your system to make the drive emulation. Such cases are also declined all responsibility by Microsoft on the EULA. Again, user's fault for abusing the product!
Uh. What?
Endorsed by Microsoft? Hell, Mozilla Firefox isn't endorsed by Microsoft, either. Microsoft isn't exactly in charge of what gets installed on their operating system. In addition, the drivers installed by Alcohol 120% (for its iSCSI CD/DVD-ROM emulation) are indeed signed drivers, and AnyDVD, to my knowledge, doesn't install any drivers. I can't speak for Daemon Tools, however, since I haven't used that in ages. No, the DRM failed because it specifically sought out these programs and failed if they were present on the system, not because they caused an incompatibility. It was a known "issue", and touted as an anti-piracy measure.
Yes, I'm not saying that I respect all of them myself, but it's not exactly right to put the blame on someone for the user's mistakes.
The point is, the EULA has no legal binding, and is also not an instruction manual. The presence of certain software on a PC has nothing to do with any EULA; It's the stupid design of DRM products of the day that caused these issues.
Heh, oh boy - my mate's heard rants on that one. I both love and hate the idea of it. In some ways, it's awesome because it's what the PC gaming world has desparately needed for a long time - a standard to unite games and control piracy, and that's good. I hate it though because it's a bit too picky. Once I activate a game, I shouldn't have to ever log on to Steam again. Now, one can argue that I can put it into "off-line" mode, but to do that, you have to go on-line. The Internet should NOT be a requirement to play something I own. I also dislike that for many Steam games, even in off-line mode, you have to launch Steam to play the game. Why? That just chews up resources. (But then I get whiney if a single extra meg of RAM is being consumed).
Buh? "Off-line" mode? Never heard of it. When my net connection dies, Steam just launches my Steam-bought games like normal.
Anyway, on a completely DRM-related note, as a Canadian, I've become rather used to and fond of the right to make and maintain personal backups of the media I purchase. DRM circumvents that right. In addition, issues with compatibility (if I remember correctly, I believe Casino Royale, in particular, when released, had issues with several players (amusingly enough, Sony players, too)) and reliability come into play, as well. It costs R&D money, costs money to implement, is completely ineffective (DRM-protected media is broken rather quickly), and basically passes the net result of piracy on to the consumer in the form of major inconvenience. There is no need for DRM, until it works properly and reliably, and the sooner people realize it, the better. EA, to their credit, has begun to have a minor epiphany over that.
EDIT:
By the description, it looks like a Mac
Not really. Such an OS would be really any current or previous OS.
In all my seriousness, I think this would be a great deal of technology! Well, it's not like it doesn't exist right now, because if you own a 64 bit windows vista version, it only lets you install certified hardware.
Not true. This can be disabled, and thankfully so. It does introduce a measure of reliability, insofar as reliability equals bribery to Microsoft, such as is the case with the Intel GMA 950 integrated graphics chips.
But further extending this concept will make computers a lot more reliable! Imagine only running Microsoft approved hardware! It's a dream come true for computer manufacturers!
I... I seriously hope this is sarcasm.
We see harmony and perfection on the verge of happening here
Nnnnnot... Really...
And I only see one kind of people who could complain here: The illegal windows users
Again, not really. Small hardware vendors will have a hard time paying for Microsoft WHQL'd drivers, and will delay hardware releases significantly as those drivers are queued up in the labs. Implementing DRM at the hardware level costs an exorbitant amount of money (hi, TPM chip!) and for very little purpose.
The chance for false-positives and general failures also means that this isn't really going to be as good as you might think. Imagine for a moment that every car had a sensor that detected when it was stolen - Don't ask how, that's a trade secret. So, when it detects this, the car fails to start, and the locks/ignition self-destruct, requiring you to get new ones installed.
Also, that gives Microsoft monopolistic powers far greater than even what it has today.
Ultimately, DRM is a win-win situation for everyone. PCs get reliability, macs and UNIX systems get a bigger share of market, and as consequence, intercompatibility is pushed one step ahead!
Um. There is no way DRM favours *NIX systems at all, much less "everyone", and surely not providing anything close to reliability, especially since DRM is software that, by design, is meant to
break.